Halo 2600

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Halo 2600 is a 2010 action-adventure game developed by Ed Fries and published by AtariAge for the Atari 2600, a video game console released in 1977 that ended production in 1992. Inspired by the Halo video game series, the game sees players control Master Chief and fight through 64 screens with varied enemies. Completing the game once unlocks a tougher "Legendary" mode.

Halo 2600 was written by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie. Fries enjoyed the creative problems involved with creating a game with extreme technical constraints. Upon release, the game was generally well-received, and was selected for inclusion in a Smithsonian American Art Museum exhibit.

Gameplay screenshot

Halo 2600 is an action-adventure shooter video game, with gameplay inspired by the Atari titles Adventure and Berzerk;[1] it plays as a "demake" of the Halo video games as if they were created for the Atari 2600.[2] The player uses the joystick to control the character of Master Chief, the protagonist of the Halo video games, as he makes his way through 64 screens, divided into four zones: outdoors, Covenant base, ice world, and a final boss area.[3] Weapons and power-ups are available to combat the many enemies that appear. The player and enemies can each be killed by one hit, unless a shield is collected.[4] The player has three lives. After successfully completing the game once, the player can play through the game in "Legendary mode", with the game tweaked for an extra challenge.[3]

Development

Reception and legacy

References

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