Harrier Combat Simulator
1987 video game
From Wikipedia, the free encyclopedia
Harrier Combat Simulator (also known as High Roller[5]) is a combat flight simulation game published in 1987 by Mindscape for the Commodore 64. Ports for Amiga, Atari ST and IBM PC (as a self-booting disk) followed in 1988.
Eigen Software[1]
Rowan Software (DOS)[2]
| Harrier Combat Simulator | |
|---|---|
| Developers | H+H Software[1] Eigen Software[1] Rowan Software (DOS)[2] |
| Publishers | |
| Designer | Rod Hyde[1] |
| Platforms | Atari ST, Amiga,[3] IBM PC,[3] Commodore 64[4] |
| Release | |
| Genre | Flight simulator |
| Mode | Single-player |
Gameplay

Harrier Combat Simulator is a game in which the player assumes the role of a pilot in a Harrier-jet.[6] The player needs to become proficient in flying the jet, including its horizontal and vertical thrust and its advanced weaponry.[6] The player pilots the only jet fighter that was not destroyed in a saboteur attack, and will need to destroy the headquarters of the enemy before they can launch a successful attack to destroy the Sixth Fleet.[7] Most of the missions take place in Grenada, which was undergoing an American-led military invasion during the year 1984.[6]
Reception
Harrier was reviewed in 1988 in Dragon #131 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[7] The Palm Beach Post that year said that the game "would have been a pretty impressive simulator a couple of years ago", but compared to Falcon, Fokker Triplane, Gunship, and F/A-18 Interceptor, Harrier was "primitive" and "silly".[8] Computer Gaming World rated the game a 2 of 5 in 1991[9] and 1992.[10][11]
Reviews
- ASM (Aktueller Software Markt) - January 1990[12]
See also
- Strike Force Harrier, a 1986 video game by the same designer and publisher, simulating the same aircraft
- Rowan Software, the company that Rod Hyde founded after designing Harriet Combat Simulator