Hero (board game)
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Hero is a medieval fantasy board game published by Yaquinto Publications in 1980. Each player creates a hero and attempts to make it to the end of the labyrinth while fighting off monsters, while simultaneously controlling the monsters that plague the other players.
Hero is a dungeon crawl adventure game for 2-3 players that takes place in a labyrinthine catacomb.[1]
Gameplay
Each player is given a pool of points with which to buy attributes for their Hero: Courage, Comeliness, Class, Intelligence, and Luck. The player can also choose to purchase armor, which will aid the Hero, but will count against their score at the end of the game. Each player is then given a separate dungeon full of monsters to explore. All the dungeons lead to the center of the board, where Princess Alysa awaits.[2]
Each player also controls monsters in the other players' separate dungeons to slow down or even eliminate the other heroes.[2]
Victory conditions
The first Hero to reach the dungeon exit wins the favor of Princess Alysa and wins the game. If more than one hero reaches her during the same turn, the princess chooses the game winner based on the sum of each hero's ability scores (subtracting points if the hero wore armor), as well as points for treasure found and number of monsters killed.[2]