Hot Wheels Micro Racers
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| Hot Wheels Micro Racers | |
|---|---|
| Developer(s) | Unique Development Studios |
| Publisher(s) | Mattel Interactive THQ |
| Producer(s) | Jonathan Correa[1] |
| Composer(s) | Christian Björklund[1] |
| Platform(s) | Microsoft Windows |
| Release |
|
| Genre(s) | Racing |
| Mode(s) | Single-player Multiplayer |
Hot Wheels Micro Racers is a racing video game developed by Unique Development Studios (UDS) and published by Mattel Interactive for Microsoft Windows.[2] The game is based on the Hot Wheels toyline, and was unveiled at the American International Toy Fair in February 2000, as a competitor to Micro Machines.[3] Hot Wheels Micro Racers was released on April 28, 2000, and came packaged with a free Hot Wheels car and poster.[4]
Hot Wheels Micro Racers features mini Hot Wheels vehicles as the game's playable and computer-controlled racers, with gameplay consisting of arcade-style racing. The game features three race tracks, each one with their own unique hazards and obstacles: an office, a child's bedroom, and a beach. Three gameplay modes are featured: Single, Championship, and Pursuit. In Single mode, the player can choose any track on which to race. In Championship, the player must finish each race in first place in order to advance to the next race. Pursuit consists of a single race with three laps; the racer in last place explodes at the end of each lap, with the final remaining car being the winner.[2][4][5][6]
The player begins with two vehicles, while five more can be unlocked by completing championship races, and by finding secret areas and hidden stars in each track. Each vehicle is based on a real Hot Wheels toy, and each one has different handling characteristics, such as top speed and acceleration. A turbo boost can be used by the player to temporarily speed up, but must recharge after each use. The game includes a two-player option, in which both players play on a split screen.[2][4][5][6]