Hsin-Chien Huang
Taiwanese artist and director
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Hsin-Chien Huang (Chinese: 黃心健, born 13 January 1966) is an artist and director working in mixed media. Science, technology, new media, programming, and algorithms are tools he uses to bring the universe of his imagination to life. He served as artistic director for SEGA and Sony. Huang collaborated with pioneering American media artist Laurie Anderson on their VR work La Camera Insabbiata/Chalkroom[1] which won the Best VR experience Award[2][3] at the 74th Venice International Film Festival[3][4](it was the first edition of the festival that introduced its virtual-reality section); he also designed her 1995 CD-ROM, Puppet Motel. His work Bodyless[5][6] was also nominated[7] in the 76th of the festival. In 2011,Huang received the "Pride of Taiwan" honor from president of Taiwan Ma Ying-jeou.[8]
Bachelor of Science of Product Design ACCD
Master of design IIT
Hsin-Chien Huang | |
|---|---|
| Born | 13 January 1966 |
| Education | Bachelor of mechanical engineering NTU Bachelor of Science of Product Design ACCD Master of design IIT |
| Known for | VR, Digital Art |
| Notable work | La Camera Insabbiata(2017), Bodyless(2019), Samsara(2021) |
| Awards | [Best VR Experience Award] - 74th Venice International Film Festival [Honorary Mention] - 2020 Prix Ars Electronica [Golden Mask] - 2020 Newimages Festival [Jury Award] - 2021 Texas SXSW Festival [Conceptual Design - Gaming, AR & VR (NEW)] - 2022 Muse Design Awards [Best VR Short Film] - 2023 Animest Romania International Animation Festival [Creator of the Year Award] - 2023 XRMust XR Awards |
He founded Storynest Studio after 2001, which engaged in artistic creation and commercial design. Huang is currently a distinguished professor[9] at National Taiwan Normal University.
His VR film Samsara[10] won the 2021 SXSW Jury Award.[11][12]
Early life
At the age of four, the cornea of Hsin-Chien Huang's right eye was damaged so badly he was practically blind in that eye, his vision only returning after receiving a donated cornea at age 14. He lacked depth perception in the interim, so seeing things "properly" has since felt like a luxury to him.
Huang's mother is the eminent oil painter, Lee Lan.[13] Raised in an artistic environment, Huang was given his first computer, an Apple II, when he was in senior high school. Since that time, programming language has become his second language.
After graduating from college in Taiwan with a degree in mechanical engineering, he went on to earn a bachelor's degree in product design from the Art Center College of Design in Pasadena, followed by a master's degree from the Institute of Design at Chicago's Illinois Institute of Technology.
Artwork
| Year | Title |
|---|---|
| 2022 | VR: The Eye and I[14][15][16] |
| 2021 | VR: Samsara[17] |
| 2020 | Through the Body |
| 2019 | VR: Bodyless[5] |
| 2019 | VR: Kuo Hsueh-Hu: Three States of Home Gazing[18] |
| 2019 | VR: The Universe of Liu Kuo-Sung[19] |
| 2018 | VR: To the Moon[20] |
| 2017 | VR: La Camera Insabbiata[1][21] |
| 2017 | VR: Aloft |
| 2017 | Window of Heaven and Earth, Mirror of the Travelers |
| 2013 | The Moment We Meet |
Exhibitions
- 2024 - 'Living in the (Un)real: An Immersive Journey between Art and Surveillance[22]' at MEET Cultural Digital Center, Milan, Italy
- 2022 - 'Hsin-Chien Huang: The Data We Called Home'[23] at Pratt Gallery - New York, the States
- 2022 - 'Being X: Hsin-Chien Huang's Metaverse Theater' [24] at Kaohsiung Museum of Fine Arts - Kaohsiung, Taiwan
- 2021 - "Un portal a la memoría[25]" at L.E.V. Festival, Gijón, Spain
- 2020 - "Out of the window"[26] International Exhibition Produced by Taoyuan Museum of Fine Arts & Centraal Museum Utrecht - Taoyuan, Taiwan
- 2020 - "In the name of tree"[27] Art Museum of National Taiwan Normal University - Taipei, Taiwan
- 2020 - "RE:Human Touch- A Closer Future"[28] Taiwan Creative Content Agency - Taipei, Taiwan
- 2019 - "Immersive Interactive Unit"[29] International Documentary Filmfestival Amsterdam - Amsterdam, Netherlands
- 2019 - "Vortex Program"[30] Laboratorio de Electrónica Visual L.E.V. Festival - Madrid, Spain
- 2019 - "Every step in the right direction"[31] Singapore Art Museum - Singapore, Singapore
- 2019 - "Our Moon. Longing, Art and Science"[32] Naturhistorisches Museum Wien - Vienna, Austria
- 2017 - "La Camera Insabbiata/Chalkroom"[33] Taipei Fine Arts Museum - Taipei, Taiwan
- 2014 - "Thus have I remembered, once my mind was free"[34] Cathay Gallery - Taipei, Taiwan
- 2008 - "The art of mortal apparatus"[35] Taipei Fine Arts Museum - Taipei, Taiwan
Collaboration
- 2010 Taipei International Flora Exposition: Hall Design (2019)
- Expo 2010 Shanghai China: Interactive Device (2010)
- Incomparable concert Jay Chou: Audio Visual Design (2004)
- Puppet Motel: Designer of the music/art CD-ROM by Laurie Anderson (1995)
Awards
| Year | Event | Award | Work | Status |
|---|---|---|---|---|
| 2023 | FilmGate Miami Interactive Media Festival[36][37] | Best of Fest Award | The Eye and I | Won |
| 2023 | XRMust XR Awards[38] | Creator of the Year Award | The Eye and I | Won |
| 2023 | Animest Romania International Animation Festival[39] | Best VR Short Film | Samsara | Won |
| 2022 | Muse Design Awards 2022[40] | Conceptual Design - Gaming, AR & VR (NEW) | Dance of Light | Won |
| 2022 | VR AWARDS 2022[41] | VR Film of the Year | Samsara | Nominated |
| 2022 | Bolton International Film Festival | VR Competition | Samsara | Nominated |
| 2022 | SIGGRAPH 2022 | VR Competition | Samsara | Nominated |
| 2022 | Ottawa International Animation Festival | Best Virtual Reality | Samsara | Nominated |
| 2022 | Prix Ars Electronica[42] | Computer Animation Honorary Mention | Samsara | Won |
| 2022 | Annecy International Animated Film Festival | VR Competition | Samsara | Nominated |
| 2022 | Animafest Zagreb[43] | VR Competition: the Best VR Project | Samsara | Won |
| 2022 | International Festival of Animated Films ANIFILM | International Competition of VR Films | Samsara | Nominated |
| 2022 | Laval Virtual Awards | VR/AR for Entertainment & Medias | Samsara | Nominated |
| 2021 | Jeddah Red Sea International Film Festival (RedSeaIFF)[44] | Sliver Yusr Immersive Award | Samsara | Won |
| 2021 | Geneva International Film Festival (GIFF) | Future IS SENSIBLE Award | Samsara | Nominated |
| 2021 | VRE VIRTUAL REALITY EXPERIENCE -EXTENDED EDITION (3rd Edition)[45] | Special Jury Prize | Samsara | Won |
| 2021 | Festival of International Virtual & Augmented Reality Stories (FIVARS)[46] | Best Interactive Experience | Samsara | Won |
| 2021 | Venice International Film Festival | VR Expanded Section | Samsara | Nominated |
| 2021 | Cannes XR[47] | Best VR Story | Samsara | Won |
| 2021 | The 5th Indian World Film Festival (India) | Short Animation[48] | Bodyless | Won |
| Texas SXSW Festival (Texas) | Jury Award[12][11] | Samsara[10] | Won | |
| 2020 | Los Angeles Film Award (Los Angeles) | Best Virtual Reality[49] | Bodyless | Won |
| Asian Academy Creative Awards (Singapore) | Best Immersive(360, VR)[50] | Kuo Hsueh-Hu: Three States of Home Gazing | Won | |
| Newimages Festival (Paris) | Golden Mask[51][52][53] | Bodyless | Won | |
| Prix Ars Electronica (Austria) | Honorary Mention[54] | Bodyless | Won | |
| 2019 | Kaohsiung Film Festival[55] (Kaoshsiung) | Special Mention[56] | Bodyless | Won |
| The 76th Venice International Film Fextival | Interactive[57] | Bodyless | Nominated | |
| 2017 | The 74th Venice International Film Festival | Best VR Experience Award[3][2] | La Camera Insabbiata[58][1] | Won |
| 2013 | Public Art Award (Taipei) | Art Creation Price[59] | The Moment We Meet | Won |
Publications
- Huang Hsin-Chien's XR Insights[60] 2022. ISBN 9786269519491
- The Color Devourer[61] 2016. ISBN 9789574741458
- Technology Mirage[62] 2013. ISBN 9862134224
- Pictographic Labyrinth[63] 2003. ISBN 9789574113088