Hypaball
1986 video game
From Wikipedia, the free encyclopedia
Hypaball is a video game for the Commodore 64 based on a fictitious, futuristic sport and published by Odin Computer Graphics 1986. It was designed and programmed by Marc Dawson with graphics by Andy Rixon and music by Keith Tinman.[2] A ZX Spectrum version followed in 1987, ported by Bernie Duggs.[citation needed]
PublisherOdin Computer Graphics
ProgrammersMarc Dawson (C64)
Bernie Duggs (Spectrum)
Bernie Duggs (Spectrum)
| Hypaball | |
|---|---|
| Developer | Odin Computer Graphics |
| Publisher | Odin Computer Graphics |
| Designer | Marc Dawson[1] |
| Programmers | Marc Dawson (C64) Bernie Duggs (Spectrum) |
| Artist | Andy Rixon |
| Composer | Keith Tinman |
| Platforms | Commodore 64, ZX Spectrum |
| Release | |
| Genre | Sports |
| Mode | Single-player |