HyperCam

Screen recording software From Wikipedia, the free encyclopedia

HyperCam is a crippleware screencasting program made and created by Hyperionics and Solveig Multimedia.[2] It captures the action from a Microsoft Windows screen and saves it to an AVI (Audio Video Interleaved) or WMV (Windows Media Video) or ASF (Advanced Systems Format) movie file. HyperCam will also record all sound output, and sound from the system microphone can also be recorded.

DevelopersHyperionics & Solveig Multimedia
Initial releaseJanuary 8, 1997; 29 years ago (1997-01-08)
Stable release
7.0.2601.19[1] Edit this on Wikidata / 19 January 2026; 49 days ago (19 January 2026)
Quick facts Original author, Developers ...
HyperCam
Original authorgentrit
DevelopersHyperionics & Solveig Multimedia
Initial releaseJanuary 8, 1997; 29 years ago (1997-01-08)
Stable release
7.0.2601.19[1] Edit this on Wikidata / 19 January 2026; 49 days ago (19 January 2026)
Operating systemMicrosoft Windows
TypeScreencasting software
LicenseProprietary software
Websitewww.solveigmm.com/en/products/hypercam/
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Features

HyperCam is primarily intended for creating software presentations, tutorials, demonstrations, walkthroughs, and other various tasks the user wants to demonstrate. The latest versions also capture overlay video and can re-record movies and video clips (e.g. recording videos playing in Windows Media Player, RealVideo, QuickTime, etc.). Beginning with version 3.0, HyperCam also includes a built-in editor for trimming and merging captured AVI, WMV, ASF files.[2]

Unregistered HyperCam 2's watermark

The unregistered versions of HyperCam apply a digital watermark to the upper-left corner of each recorded file and will ask the user to register on every startup. Base registration, which costs $39.95, will eliminate this watermark.

In April 2004, HyperCam 2 was released.[3]

In April 2009, Solveig Multimedia released HyperCam 3.

In May 2010, Hyperionics published an update that made HyperCam 2 available completely free for "world-wide use", removing the digital watermark. However, HyperCam 3 and beyond continue to have the watermark[citation needed].

See also

References

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