Injured Engine
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Developer(s)Dave Johnson
Karen Elliott
Chip Curry
Karen Elliott
Chip Curry
Designer(s)Dave Johnson
| Injured Engine | |
|---|---|
| Developer(s) | Dave Johnson Karen Elliott Chip Curry |
| Publisher(s) | Imagic |
| Designer(s) | Dave Johnson |
| Platform(s) | Commodore 64, Apple II |
| Release | 1984 |
| Genre(s) | Puzzle, simulation |
| Mode(s) | Single-player, multiplayer |
Injured Engine is a game released for the Apple II and Commodore 64 by Imagic. The player must diagnose problems in a simulated automobile engine. The game aims to teach how engines work and how engine parts relate to each other. It was created by an auto mechanic and a graphic artist. Imagic demonstrated it at the 1984 Consumer Electronics Show.[1][2]
