Introduction to Adventure Gaming
From Wikipedia, the free encyclopedia

Adventure Gaming is a booklet published by Simulations Publications, Inc. (SPI) 1981 that contains three short games in different genres meant to introduce players to SPI's range of products.
The Creatures that Ate New York
Adventure Gaming is a booklet containing three introductory-level games, each one from a different genre.[1]
A science fiction game that is a shorter version of SPI's two-player game The Creature That Ate Sheboygan, where a Godzilla-like monster rises out of Lake Michigan to attack the town of Sheboygan. In The Creatures that Ate New York, up to seven players randomly pick a monster and a secret objective.[1]
Napoleon at Waterloo
This is a simulation of the Battle of Waterloo, and is designed to introduce the player to many of the concepts of historical board wargames.[1]
The Tower of Azann
A fantasy game using a "choose your own adventure" format of numbered paragraph system. One or two players enter the Tower to rescue a child that had been kidnapped.[1]
Publication history
Napoleon at Waterloo, designed by Jim Dunnigan and developed by Redmond Simonsen, was originally published by SPI in 1971,[2] and was reprinted for inclusion in Adventure Gaming. The other two games were specifically created for Adventure Gaming: The science fiction monster game The Creatures that Ate New York was designed by Redmond Simonsen and Justin Leites, and the fantasy adventure The Tower of Azann was designed by Bob Ryer, Justin Leites, Gerard King and Redmond Simonsen.[3]