Invasion (2300 AD)
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| The Future of Humanity Hangs in the Balance | |
|---|---|
![]() Cover by Steve Venters, 1988 | |
| Designers | J. Andrew Keith |
| Publishers | Game Designers' Workshop |
| Publication | 1988 |
| Genres | Science fiction |
Invasion is a supplement published by Game Designers' Workshop (GDW) in 1988 for the science fiction tabletop role-playing game 2300 AD.
In the first edition of 2300 A.D. role-playing game (titled Traveller 2300), the alien Kafers invaded one of the human-dominated worlds. In the second edition, the Kafer threat has become a galactic problem. Invasion is a campaign setting that describes how deadly Kafer fleets break out in 2301 A.D. and threaten all of humanity.[1] The book includes:[2]
- descriptions of each world invaded by the Kafers, tracking the progress of the Kafers through each system via news reports.
- the location of human fleets
- specifications of the Kafer ships that can be used with the space combat rules from Star Cruiser
- individual system and world maps
- encounter tables for the Kafer forces likely to be encountered by the player characters
- details of how a space-oriented campaign can be designed
- Kafer equipment
The book includes a scenario for each system being invaded, allowing the gamemaster to put together an entire campaign for the players as the invasion progresses. As reviewer Jim Bambra noted, "Invasion is not designed to let any one party of adventures win the war [...] This doesn’t mean that PCs are wasting their time, but that the Kafer threat is so huge that only a concerted effort by the nations of Earth can hope to defeat them."[2]
