Iron Phoenix

2005 video game From Wikipedia, the free encyclopedia

Iron Phoenix is a 2005 fighting video game developed by Interserv and published by Sega for the Xbox. The game was released on March 24, 2005 only in North America.[1]

DeveloperInterServ
Release
  • NA: March 24, 2005
Quick facts Developer, Publisher ...
DeveloperInterServ
PublisherSega
PlatformXbox
Release
  • NA: March 24, 2005
GenreFighting
ModesSingle-player, multiplayer
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Plot

Iron Phoenix is centered around the tale of nine magic weapons carved long ago from a meteorite called the Iron Phoenix.

Gameplay

The fighting system is based on the weapon and character selection, allowing hundreds of unique move combinations.[2] Iron Phoenix supported up to 16 players online on Xbox Live. There are various game modes such as: Deathmatch, Team Deathmatch, Giants, VIP and Ring Challenge.[3]

Development and release

Iron Phoenix was developed by Interserv, a Taiwanese company who had previously developed several MMO titles in Asia.[4] It was produced by Sammy Studios, who merged with Sega midway through development in October 2004.[5][4] Producer Tim Hess stated that development drew from an "extensive library of martial arts moves" recorded in motion capture from martial artists in Taipei.[6]

The game was designed primarily for multiplayer gameplay on Xbox Live,[7][8] and the developers integrated features from the recent Live 3.0 update, including the creation of clans, tournaments and video messaging.[8]

Iron Phoenix was announced by Sammy in March 2004.[4] Publisher Sammy Studios showcased the game in their booth at E3 in May 2004.[9][10]

Two arenas were available as downloadable content via Xbox Live for free[11]

The game was rated in October 2004 by the German rating system USK, though no German release materialized.[12]

Reception

Iron Phoenix has received "mixed or average" reviews, according to review aggregator Metacritic, with an average score of 58/100.[13]

References

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