Jakandor, Island of War

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Jakandor, Island of War is a 1997 role-playing game supplement published by TSR for the second edition of Advanced Dungeons & Dragons.

Jakandor, Island of War is a supplement which introduces the land of Jakandor, populated by two antagonistic societies: the barbarian Knorr, who have been exiled to this island by their patron deity for their sins, and the Charonti, a race of necromancers.[1][2][3] This book concentrates on the Knorr, who can receive redemption from their deity by destroying the Charonti. The setting uses the rules for the second edition of Dungeons & Dragons.

The book includes an introductory adventure and many scenario ideas.[1]

Publication history

In 1996, TSR started a new series of supplements titled "Odyssey" with three that outlined the Savage Coast setting. These were followed in 1997 by Jakandor, Island of War, a 112-page softcover book by Jeff Grubb that detailed the island of Jakandor.[4]:146

The following year TSR published two more supplements about Jakandor, also by Grubb: Jakandor, Isle of Destiny, and Jakandor: Land of Legend.[4] Both of these introduced the necromantic society of the Charonti.

Although at least one more book was planned, no other products in the Odyssey line were published, as the focus of TSR and Wizards of the Coast turned to development of the third edition of D&D.

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