Jerusalem: The Three Roads to the Holy Land
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Platform(s)Windows PC
| Jerusalem: The Three Roads to the Holy Land | |
|---|---|
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| Developer(s) | Arxel Tribe |
| Publisher(s) | Cryo Interactive |
| Director(s) | |
| Platform(s) | Windows PC |
| Release | 2002 |
| Genre(s) | Historical adventure |
Jerusalem: The Three Roads to the Holy Land is a 2002 historical adventure game. The game was developed by Arxel Tribe and Réunion des Musées Nationaux, and published by Cryo Interactive. It is a sequel to the game Pompei: The Legend of Vesuvius.
The game consists of a series of 75 interactive screens. The sets were reconstructed and validated with help from the Réunion des Musées Nationaux. The characters were made through photorealistic 3D modeling.[1]
Plot
When a Scottish cartographer by the name of Adrien Blake returns from an expedition he discovers that his fiancée, Sophia, has disappeared. He must travel to Jerusalem to search for her. The story unfolds in the year 1552.
