Judge Dredd Companion
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Judge Dredd Companion is a supplement published by Games Workshop (GW) in 1987 for Judge Dredd: The Role-Playing Game, itself based on the Judge Dredd comics.
The Judge Dredd Companion supplies new material for gamemasters to use in their Judge Dredd role-playing campaigns. The book includes:[1]
- new rules, including optional supernatural abilities and superhero abilities
- more background details of Mega-City One
- two short encounters called "Code 14s"
- a short solo adventure for a new player, "On the Beat"
- two full-length adventures for more experienced players:
- "Channel 9 Crime Time Special"
- "Fear and Loathing in Mega-City One"
Publication history
Judge Dredd first appeared in the British comics anthology 2000 AD in 1977. GW acquired the license to produce Judge Dredd: The Role-Playing Game, and published the game in 1985. Over the next year, GW produced only one piece of supporting material, the adventure Judgement Day. In 1987, two years after the role-playing game had been released, GW published a number of Judge Dredd items, including the adventures Citi-Block and Slaughter Margin, and the supplement Judge Dredd Companion, a 120-page hardcover book with bound-in maps and cut-out components designed by Marc Gascoigne, with illustrations by Christos Achilleos.[2]