Jupiter Strike
From Wikipedia, the free encyclopedia
Publishers
Taito
- PlayStationWindows
- JP: Taito
- NA/EU: Acclaim Entertainment
- JP: GameBank
- NA: GT Interactive
DirectorMasayuki Soh
ProducerEiji Takeshima
| Jupiter Strike | |
|---|---|
![]() North American PlayStation cover art | |
| Developer | |
| Publishers | Taito
|
| Director | Masayuki Soh |
| Producer | Eiji Takeshima |
| Composer | Shinichiroh Shinozaki |
| Platforms | PlayStation, Windows |
| Release | |
| Genre | Rail shooter |
| Mode | Single-player |
Jupiter Strike (Zeitgeist in Japan) is a 3D rail shooter game for the PlayStation developed by Taito. Taito published the Japanese version, while Acclaim published the American and European version. A Microsoft Windows version was also released in 1996. The player takes control of a futuristic fighter jet that has two main weapons. Unlike other shooters this game does not have any power ups. Instead the player's ship has a laser sub-weapon that homes into locked on targets. The player must battle against extraterrestrial ships which can range from small fighters to large mother ships.
