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Kevin Saunders (video game developer)

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Kevin D. Saunders is an American video game designer and producer, best known for his roles in developing Neverwinter Nights 2: Mask of the Betrayer (Producer and Lead Designer), Neverwinter Nights 2: Storm of Zehir (Producer),[1] and Torment: Tides of Numenera (Project Director).[2][3]

Kevin Saunders created his first game at just six years old, building a ZX81 version of the Intellivision title Astrosmash.[4] His enthusiasm for programming carried into his college years, where he focused on building AI systems for natural‑language processing.[5] His graduate work in environmental engineering involved multi‑day lab experiments that required round‑the‑clock monitoring, giving him long stretches of downtime that he used to explore online games.[4] Saunders earned his Bachelor of Science and graduated with a Master of Engineering degree from Cornell University.[5]

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