Khalkhin-Gol

From Wikipedia, the free encyclopedia

Khalkhin-Gol, subtitled "Tactical Game of the Soviet Japanese War", is a board game published by Simulations Design Corporation (SDC) in 1973 that simulates the decisive battle between Soviet and Japanese forces in 1939.

In 1938, Japanese forces that had occupied Manchuria tried to expand into Mongolia, which was allied with the Soviet Union, leading to the Soviet–Japanese War. There were a number of skirmishes near the Khalkin Gol River before the Soviets attacked in force near Nomonhan on 20 August 1939.[1]

Contents

Khalkhin-Gol is a two-player regimental level game in which the battle from the Soviet-Japanese war is depicted, on the sandy plains and marshes of Mongolia, featuring infantry armies with some tanks, cavalry and artillery.[2] With a 17" x 36" map and only 100 counters, the game is relatively simple, using a standard "I Go, You Go" system of alternating turns.[3]

There is only one scenario that is twelve turns long.[4]

Publication history

In 1973, Dana Lombardy and M.A. Ramsay designed Khalkin-Gol, and it was published as a pull-out game in Issue #5 (June 1973) of SDC's house magazine Conflict. SDC also published it as their fifth "pouch game" (packaged in a ziplock bag).

Reception

Other reviews and commentary

References

Related Articles

Wikiwand AI