Kikstart: Off-Road Simulator
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| Kikstart: Off-Road Simulator | |
|---|---|
| Developer | Mr. Chip Software |
| Publisher | Mastertronic |
| Designer | Shaun Southern |
| Platforms | Atari 8-bit, Commodore 16 / Plus/4, Commodore 64 |
| Release | 1985 |
| Genre | Racing |
| Modes | Single-player, multiplayer |
Kikstart: Off-Road Simulator is a racing video game designed by Shaun Southern and published by Mastertronic in 1985 for the Commodore 64.[1] Versions for Commodore 16, Plus/4, and Atari 8-bit computers followed in 1986. A sequel, Kikstart 2, was released in 1987.

In the game, the player takes on the role of a stuntman controlling a stunt motorcycle. The screen is divided into two parts - the player can compete against the computer or another player. There are several different tracks available in the game, on each of them we can find a different set of obstacles, such as water tanks, buses, cars, trees, etc. The player has to choose the right form of control for each combination of hazards. Some of them need to be taken slowly, others quickly, and the player has to learn the right timing for his jumps and wheelies. Each section of a track must be completed within a given time limit, indicated by a clock at the top of the screen.