Last Battle: Twilight 2000
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![]() Cover art by A.C. Farley | |
| Designers | Tim Ryan |
|---|---|
| Illustrators | A.C. Farley |
| Publishers | Game Designers' Workshop |
| Publication | 1989 |
| Genres | Science fiction |
Last Battle: Twilight 2000 is a tactical board wargame published by Game Designers' Workshop (GDW) in 1989 that uses the post-apocalyptic European setting of the role-playing game Twilight 2000.
Last Battle: Twilight 2000 is a tactical wargame in which post-nuclear holocaust warfare is simulated between small groups of surviving soldiers and armored vehicles. Nine scenarios are included that are designed to be played in order. The first, between two platoons of soldiers, uses a minimum of rules. Each successive scenario adds a few more rules such as advanced weapons, armor, transport, supplies and leadership.[1] However, despite the additional rules, the game has been characterized as "easy to play."[2]
The game contains a mix of small, medium and large counters, 6 geomorphic maps, vehicle cards and a rulebook. The rules for this game can replace the combat rules in the Twilight 2000 role-playing game.[1]
