Laura E. Hall
From Wikipedia, the free encyclopedia
Laura E. Hall | |
|---|---|
Hall speaking at the 2017 Game Developers Conference | |
| Other names | L. E. Hall |
| Occupation(s) | Game designer, puzzle designer, author |
| Website | lauraehall |
Laura E. Hall is an American immersive artist, puzzle game designer, and writer. She has written several books about video games, immersive entertainment, and escape rooms.
Hall co-created one of the first escape rooms in the United States. In 2022, Hall was the subject of a documentary about solving an alternate reality game puzzle 14 years after it was set, called Finding Satoshi (""謎の日本人サトシ"").[1]
Hall began participating in alternate reality games in college, and played Perplex City. She became invested in puzzles after moving to Portland and attending Puzzled Pint events.[2]
After Perplex City's completion in 2007, Hall continued to work on a puzzle that was still unsolved, Billion to One. The puzzle focused on exploring the concept of Six degrees of separation by presenting a man's photograph and his first name, "Satoshi", asking players to locate him. In 2020, Tom-Lucas Säger used image recognition software and located Satoshi, reporting it to Hall, who ran the website tracking information about the hunt.[3]
In 2022, Hall was the subject of a documentary about the Billion to One puzzle, Finding Satoshi.[4]