List of flight simulator video games
From Wikipedia, the free encyclopedia
This is an incomplete list of flight simulation video games, including developer, versions, and release dates.
Released and under development flight simulator
| Title | Status | Release year | Developer | Publisher | Platform | Mode | Notes | Reference |
|---|---|---|---|---|---|---|---|---|
| FS1 Flight Simulator | Discontinued | 1979–1980 | Sublogic | Sublogic | Apple II, TRS-80 | Single-player | 1979 published by Sublogic for Apple II, a TRS-80 version followed in 1980. Setting is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, starting 1982, were also sold by Microsoft as Microsoft Flight Simulator. | [1] |
| Flight Simulation | Discontinued | 1982 | Psion | Sinclair Research | ZX81, ZX Spectrum, Timex Sinclair 1000 | Single-player | Written by Psion and marketed by Sinclair Research for the ZX81 and ZX Spectrum home computers. In the United States, Timex Sinclair named it The Flight Simulator for the American version of the ZX81, the Timex Sinclair 1000. It was named Flug-Simulation in Germany and Simulador De Vuelo in Spain. | [2] |
| International Virtual Aviation Organisation (IVAO) | Active | 1998 | IVAO A.I.S. (non-profit) | IVAO A.I.S. | Cross-platform | Multiplayer | Online network, simulates real-world aviation by linking virtual pilots and air traffic controllers in shared airspace; used alongside flight simulators rather than being a standalone simulator. | |
| Microsoft Flight Simulator 1.0 | Discontinued | 1982 | Sublogic | Microsoft | IBM PC | Single-player | Flight simulator, released in November 1982 for the IBM PC. It is the first release in the Microsoft Flight Simulator series. | [3][4][5] |
| Flight Simulator II | Discontinued | 1983–1987 | Sublogic | Sublogic | Apple II, Atari 8-bit, Commodore 64, PC-98, Amiga, Atari ST, Tandy Color Computer 3 | Single-player | Written by Bruce Artwick, published by Sublogic as FS1 Flight Simulator sequel; released December 1983 for Apple II. | |
| Thunder Blade | Discontinued | 1987–1989 | Sega | Sega | Arcade, Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16, X68000, ZX Spectrum, Nintendo 3DS | Single-player | Third-person shooter combat flight simulator originally released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. It was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the prior Sega Super Scaler games Space Harrier (1985) and After Burner (1987). The plot and setting are inspired by the film Blue Thunder (1983). | |
| Air Warrior | Discontinued | 1988 | Kesmai | Konami | Windows, 3DO, Amiga, Atari ST, CDTV, FM Towns, Mac OS | Single-player, Multiplayer | Multiplayer online combat flight simulation game. Was one of the first massive online games, hosting hundreds of users during busy periods. | |
| Super Thunder Blade | Discontinued | 1988–1990 | Sega | Sega | Mega Drive/Genesis, PlayStation 2, PlayStation Portable, Virtual Console | Single-player | Combat flight simulation shooter game developed and published by Sega for Mega Drive/Genesis console. It was one of the two launch titles for the console in Japan (the other is Space Harrier II), and one of six launch titles for the console for its U.S. launch. It is a follow-up to the 1987 arcade game Thunder Blade. | |
| Air Inferno | Discontinued | 1990 | Taito | Taito | Arcade game | Single-player | 1990 arcade video game developed and released by Taito, in Japan, Europe, and North America. A spin-off from Taito's Landing series, Inferno is an aerial firefighting simulation that involves piloting a helicopter on various rescue missions, shooting a fire extinguisher to extinguish flames while rescuing civilians. | [6] |
| Red Baron | Discontinued | 1990 - 1992 | Dynamix | Sierra On Line | DOS, Amiga, macOS | Single-player | Set on the Western Front during World War I; player can engage in single missions or career mode. Player can fly for the German Air Service or Royal Flying Corps, and can find themselves flying as the Red Baron, or encountering him as an enemy over the front. | |
| Virtual Air Traffic Simulation Network (VATSIM) | Active | 2001 | VATSIM Inc. (non-profit) | VATSIM Inc. | Cross-platform | Multiplayer | Global online network links virtual pilots and air traffic controllers in shared simulated airspace using compatible flight simulators. | |
| Flight Assignment: A.T.P. | Discontinued | 1990 | Sublogic | Sublogic | DOS | Single-player | Amateur flight simulator released in 1990 by Sublogic Corporation; runs on DOS based PCs. It models being an airline transport pilot (ATP) for a Boeing 737, 747, 767, Airbus A320, and Shorts 360. It features most major aviation radio beacons in the United States and about 30 major airports, and includes a multi-voice air traffic control simulator. | |
| Falcon 3.0 | Discontinued | 1991 | Sphere Inc. | Spectrum HoloByte, MicroProse | DOS | Single-player, multiplayer | Combat flight simulator developed by Sphere Inc. and published by Spectrum HoloByte in 1991 as third official main entry in the Falcon series of the F-16 Fighting Falcon simulators. | |
| Warbirds | Discontinued | 1991 | Atari Corporation | Atari Corporation | Atari Lynx | Single-player, multiplayer | 1991 first-person Combat flight simulator developed and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Set in the 1910s during World War I, players assume the role of a rookie aircraft pilot from the Army Air Force who joined the titular squadron taking control of a prebuilt biplane to win the war against the enemies. Gameplay consists of mainly dogfights against either AI-controlled opponents or other human players using the Lynx's ComLynx system, with a main four-button layout. | |
| Steel Talons | Discontinued | 1991–1992 | Atari Games | Atari Games | Arcade, Atari Falcon, Lynx, Genesis, SNES | Single-player, multiplayer | 3D combat flight simulator arcade game released by Atari Games in 1991; player takes the role of a pilot for an "AT1196 Steel Talons combat helicopter"; was ported to Sega Genesis, Atari Lynx, Atari ST, and Super Nintendo Entertainment System. Jaguar port was announced, but unreleased. | |
| A320 Airbus | Discontinued | 1991–1993 | Thalion Software | Thalion Software | Amiga, Atari ST, DOS | Single player | Released 1991; player pilots an Airbus A320; developed over three years with cooperation from Lufthansa, Deutsche Airbus, and Jeppesen; written by Rainer Bopf for Amiga and ported to Atari ST by Christian Jungen; newest version is 1.44. | |
| Gunship 2000 | Discontinued | 1991–1996 | MicroProse | MicroProse | DOS, Amiga, PC-98, Amiga CD32, PlayStation | Single player | helicopter combat flight simulation video game developed and published by MicroProse as a follow-up to their earlier game Gunship. It was originally released in 1991 for DOS; this version received an expansion in 1992. The Amiga, PC-98, Amiga CD32 and PlayStation versions were released in 1993, 1994 and 1996 respectively (the PlayStation version was retitled as simply Gunship, but was sometimes still referred to as Gunship 2000). | |
| 1942: The Pacific Air War | Discontinued | 1994 | MPS Labs | MicroProse | DOS | Single-player, multiplayer | Combat flight simulation based on the U.S. and Japanese Pacific War conflict from 1942 to 1945. | [7] |
| Fleet Defender | Discontinued | 1994–1995 | MicroProse | MicroProse | DOS, PC-98 | Single-player | combat flight simulator published by MicroProse in 1994; uses the F-14B version of the F-14 Tomcat even where anachronistic because the developers found the original, underpowered F-14A unforgiving and "not much fun" in an entertainment flight simulator. An expansion pack, Fleet Defender: Scenario, and a port for the PC-98 were released in 1995. | |
| Flight Unlimited | Discontinued | 1995 | LookingGlass Technologies | LookingGlass Technologies | DOS, Windows 95, Macintosh | Single-player | 1995 aerobatics simulator developed and published by LookingGlass Technologies. Lets players pilot versions of real-world fixed-wing aircraft and perform aerobatic maneuvers. They may fly freely, race through floating rings against a timer or take lessons from a virtual flight instructor, who teaches basic and advanced maneuvers, ranging from rudder turns to the tailslide, Lomcovák, and Immelmann turn. | |
| Wings of Glory | Discontinued | 1995 | Origin Systems | Electronic Arts | DOS | Single-player | Player must take part in many missions, which involve taking off, completing objectives, then returning to base. Various planes are available, from Sopwith Pup to more advanced types. In Gauntlet mode, player must survive as long as possible. | |
| SimCopter | Discontinued | 1996 | Maxis | Maxis | Windows | Single-player | 1996 game developed by Maxis; puts player in a 3D city. Like Streets of SimCity, SimCopter lets user import SimCity 2000 maps. | |
| FlightGear | Active | 1997 | FlightGear developers & contributors | FlightGear developers & contributors | Cross-platform | Single-player | FlightGear is an atmospheric and orbital flight simulator used in aerospace research and industry. Its flight dynamics engine (JSBSim) is used in a 2015 NASA benchmark to judge new simulation code to the standards of the space industry. | [8] |
| Flight Unlimited II | Discontinued | 1997 | Looking Glass Studios | Eidos Interactive | Windows 95 | Single-player | Flight Unlimited II is a 1997 game developed by Looking Glass Studios, published by Eidos Interactive; player controls one of five planes in the airspace of the San Francisco Bay Area, which is shared with up to 600 artificially intelligent aircraft directed by real-time air traffic control. The game eschews the aerobatics focus of its predecessor, Flight Unlimited, in favor of civilian general aviation. As such, new physics code and a game engine were developed, the former because the programmer of Flight Unlimited's computational fluid dynamics system, Seamus Blackley, had left the company. | |
| F-22 Raptor (video game) | Active | 1997 | Novalogic | Novalogic | Windows | Single player, multiplayer | Combat flight simulation game released by Novalogic in 1997. | |
| Sabre Ace: Conflict Over Korea | Discontinued | 1997 | Eagle Interactive | Virgin Interactive | Windows | Single-player | 1997 game with Korean War era jet fighters and piston-engine aircraft. | |
| Falcon 4.0 | Discontinued | 1998 | MicroProse Alameda | Hasbro Interactive | Windows, macOS | Single-player, Multiplayer | Combat flight simulation game developed by MicroProse and published by Hasbro Interactive in 1998; based on realistic simulation of Block 50/52 F-16 Fighting Falcon jet fighter in a full-scale modern war set in the Korean Peninsula. A dynamic campaign engine runs autonomously. | |
| Enemy Engaged: Apache vs Havoc | Discontinued | 1998 | Razorworks | Empire Interactive | Windows | Single-player | 1998 featuring two fully simulated combat helicopters: the US AH64D Apache Longbow and Russian Mil-28N Havoc B. | |
| AeroWings | Discontinued | 1999 | CRI Middleware | CRI Middleware, Crave Entertainment | Dreamcast | Single-player, multiplayer | For Sega Dreamcast video game console; player can train with squads, learn how to handle aircraft, and do tricks after mastering different stunts. | |
| Flight Unlimited III | Discontinued | 1999 | Looking Glass Studios | Electronic Arts | Windows | Single-player | 1999 game developed by Looking Glass Studios and published by Electronic Arts. Players pilot simulations of real-world commercial and civilian aircraft in and around Seattle, Washington, and can fly freely or engage in "Challenge" missions, such as thwarting a theft or finding Bigfoot. The development team built on the general aviation gameplay of Flight Unlimited II, with more detailed physics and terrain, more planes, and a real-time weather system. Roughly half of Flight Unlimited II's team returned to work on the sequel, supported by new hires. | |
| Fly! | Discontinued | 1999 | Terminal Reality | Gathering of Developers | Windows, Macintosh | Single-player | Amateur flight simulator for Windows and Macintosh developed by Terminal Reality, published by Gathering of Developers. | [9] |
| YSFlight | Active | 1999 | Soji Yamakawa | Soji Yamakawa | Windows, Linux, macOS | Single-player | Freeware flight simulation game for Windows, macOS, and Linux operating systems such as Ubuntu. | |
| Microsoft Flight Simulator 2002 | Discontinued | 2001 | Microsoft | Microsoft | Windows | Single-player, Multiplayer | Released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series. A version called Professional Edition was released at the same time as standard edition that added two aircraft, a flight instructor feature, and an editor to create buildings and aircraft. | |
| Jane's Attack Squadron | Discontinued | 2002 | Looking Glass Studios, Mad Doc Software | Xicat Interactive | Windows | Single-player, Multiplayer | 2002 Combat flight simulation game developed by Looking Glass Studios and Mad Doc Software, published by Xicat Interactive. Based on World War II, the game lets players pilot 15 versions of that era's military aircraft and fly missions for Axis or Allies. It focuses mainly on air-to-ground combat, hence the title, but contains dogfights. | |
| Microsoft Flight Simulator 2004: A Century of Flight | Discontinued | 2003 | Microsoft Game Studios | Microsoft Game Studios | Windows | Single-player, Multiplayer | Released in 2003; part of Microsoft Flight Simulator series; the last version to support Windows 98/9x series of operating systems. | |
| Falcon 4.0: Allied Force (F4AF) | Discontinued | 2005 | Lead Pursuit | Graphsim Entertainment | Windows, Mac (OS X) | Single-player, Multiplayer | F-16 based combat flight simulator released by Lead Pursuit in 2005; based on a realistic simulation of the Block 50/52 F-16 in a series of missions in the Balkans. | |
| Microsoft Flight Simulator X | Discontinued | 2006–2014 | Aces Game Studio | Xbox Game Studios | Windows | Single-player, Multiplayer | Microsoft Flight Simulator 2004 sequel and tenth installment of Microsoft Flight Simulator series, which was first released in 1982. It is built on an upgraded graphics rendering engine, showcasing DirectX 10 features in Windows Vista and was marketed by Microsoft as the most important technological milestone in the series at the time. FSX is the first version in the series to be released on DVD media. | [10] |
| Digital Combat Simulator | Active | 2008–2009 | Eagle Dynamics | The Fighter Collection | Windows | Single-player, Multiplayer | Free-to-play game that includes two free aircraft and two free maps. Modules are downloadable content that expand the game with add-on aircraft, maps, and other content. Campaigns are scripted sets of missions. Modules and campaigns are produced by Eagle Dynamics as well as third-parties. | |
| Rise of Flight: The First Great Air War | Discontinued | 2009 | Neoqb, 777 Studios | 777 Studios, Aerosoft, ND Games | Windows | Single-player, Multiplayer | A World War I combat flight simulation by Russian developer 777 Studios and released May 7, 2009. | |
| IL-2 Sturmovik: Birds of Prey | Discontinued | 2009–2010 | Gaijin Entertainment, DiP Interactive, SME Dynamic Systems Ltd. | 505 Games, 1C Company | PlayStation 3, Xbox 360, Windows, Nintendo DS, PlayStation Portable | Single-player | Or Wings of Prey on Windows, is a combat flight simulation. As with prior installments of the series IL-2 Sturmovik, it depicts combat aircraft from World War II, although with less focus on realistic simulation than other entries in the series. The game has a campaign mode in which players can fly the Allies against the Axis, and also a multiplayer mode in which they can select either faction. | |
| Prepar3D | Active | 2010 | Lockheed Martin | Lockheed Martin | Windows | Single-player, Multiplayer | Professional-grade simulation platform developed by Lockheed Martin, originally derived from Microsoft ESP (itself based on Microsoft Flight Simulator X). Widely used in military, academic, and commercial aviation training environments. Supports a large ecosystem of third-party add-ons, many of which are also compatible with FSX. | |
| GeoFS | Active | 2010 | Xavier Tassin | Xavier Tassin | Web platform, Android, iOS | Multiplayer | The game features a variety of planes including aircraft contributed from the community. The game also features multiplayer environment for pilots to interact with each other. In Q4 2018, the GeoFS app was released for both Android and iOS devices. GeoFS on mobile features the Original, as well as a Lite app. | [11] |
| Infinite Flight | Active | 2011 | Infinite Flight LLC | Infinite Flight LLC | Android, iOS | Single-player, multiplayer | An amateur flight simulator developed by Infinite Flight LLC. The game is available for Android and iOS. The simulator includes single-player and multi-player modes, including an option to play as air traffic control. As a mobile game, Infinite Flight relies on the device's accelerometer for flight control. | [12][13][14] |
| Air Mail | Active | 2012 | Chillingo | Chillingo | iOS | Single-player | Developed by British studio Chillingo Ltd, released May 24, 2012. | |
| Wings Over Flanders Fields Between Heaven and Hell II | Active | 2013 - 2023 | OBD Software | OBD Software | Windows | Single-player | Set on the Western Front during World War I; player can engage in a dynamic career mode with uniquely generated missions, or Quick Combat missions, or pre-set Scenarios, and can choose to fly for the German Air Service, Royal Flying Corps, French Air Force, or US Army Air Service. | |
| War Thunder | Active | 2013 | Gaijin Entertainment | Gaijin Entertainment | Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S | Multiplayer | Free-to-play vehicular combat massively multiplayer online game featuring aircraft, ground vehicles, and naval craft spanning multiple eras. Includes a dedicated Simulator Battle mode offering realistic cockpit-view flight with no HUD assists and full realistic flight models. Covers aircraft from the 1930s through the modern jet era across hundreds of flyable planes. Also available on PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. | |
| World of Warplanes | Active | 2013 | Persha Studia | Wargaming | Windows | Multiplayer | Free-to-play aerial combat massively multiplayer online game (MMO) developed by Persha Studia and published by Wargaming.net. | |
| Ace Combat Infinity | Discontinued | 2014 | Project Aces | Bandai Namco Games | PlayStation 3 | Single-player, multiplayer | Free-to-play combat flight simulation video game. Sixteenth title in the Ace Combat series. | |
| SimplePlanes | Active | 2014–2015 | Jundroo LLC | Jundroo LLC | iOS, Android, macOS, Windows | Single-player, Multiplayer (with mod) | The game includes a builder with various parts, engines and mechanical gizmos. On the website, there are shared builds and mods created by the community surrounding SimplePlanes. There are also forums, where community members can communicate with others, as well as help one another. | [15][16] |
| X-Plane 11 | Active | 2016 | Laminar Research | Laminar Research | Android, iOS, Linux, macOS, WebOS, Windows | Single-player, Multiplayer | X-Plane latest simulation series. | |
| Aerofly FS | Active | 2017 | IPACS | IPACS | Windows, macOS, iOS, Android | Single-player, Multiplayer | One of the realistic Flight Simulator. Has 25 aircraft and worldwide scenery for player to play. The flight simulator can run on PC, mobile device, and VR. | [17][18] |
| Condor 2: Soaring Simulator | Active | 2017 | LRT d.o.o. | LRT d.o.o. | Windows | Single-player, Multiplayer | Dedicated glider and sailplane simulator focused on thermal and ridge soaring. Features realistic atmospheric and aerological modeling, accurate terrain for multiple European and North American regions, and an active online multiplayer soaring community. Considered one of the most accurate soaring simulators available. | |
| VTOL VR | Active | 2017 | Boundless Dynamics, LLC | Boundless Dynamics, LLC | Valve Index, HTC Vive, Oculus Rift, Windows Mixed Reality | Single-player, Multiplayer | A military-focused VR flight simulator. The game currently has six aircraft; four jet fighters, one tilt-jet VTOL, and a helicopter. Players control their aircraft by flipping switches, pressing buttons, and using the virtual throttle and joystick in the cockpit. Players can create custom missions and maps, for upload to the Steam workshop for download and play by others. | [19][20] |
| Ace Combat 7: Skies Unknown | Active | 2019 | Bandai Namco Studios | Bandai Namco Entertainment | Windows, PlayStation 4, Xbox One | |||
| Real Flight Simulator | Active | 2019 | RORTOS | RORTOS | Android, iOS | Single-player, multiplayer | Multiple Playable Aircraft with ATC control and ATC handling | |
| Microsoft Flight Simulator 2020 | Active | 2020 | Asobo Studio | Xbox Game Studios | Windows, OpenXR, Xbox Series X/S, Xbox Cloud Gaming | Single-player, Multiplayer | Flight Simulator simulates the topography of the entire Earth using data from Bing Maps. Microsoft Azure's artificial intelligence (AI) generates the three-dimensional representations of Earth's features, using its cloud computing to render and enhance visuals, and real-world data to generate real-time weather and effects. Flight Simulator has a physics engine to provide realistic flight control surfaces, with over 1,000 simulated surfaces, as well as realistic wind modelled over hills and mountains. Some places are handcrafted, introduced in region-specific updates. | |
| Juno: New Origins | Active | 2018 | Jundroo | Jundroo | Windows, macOS, Android, iOS | Single-player | 3D aerospace sandbox where players can use customizable parts to build and test rockets, planes, cars, or anything they can imagine in an environment with realistic physics across land, sea, air, and space. It entered early access on Steam named SimpleRockets 2 in 2018, and was renamed Juno: New Origins in 2023. | [21] |
| X-Plane 12 | Active | 2022 | Laminar Research | Laminar Research | Linux, macOS, Windows | Single-player, Multiplayer | X-Plane 11 sequel, released in 2022. | [22] |
| Flyout | Active | 2023 | Stonext Games | Stonext Games | Windows | Single-player | Player can design an airplane, then fly it | |
| Nuclear Option | Active | 2023 | Shockfront Studios | Shockfront Studios | Windows | Single-player, Multiplayer | Fly near-future combat aircraft against AI or other players in user-created missions. As play advances, players unlock more powerful weapons, eventually to tactical and strategic yield nuclear bombs. | [23] |
| Microsoft Flight Simulator 2024 | Active | 2024 | Asobo Studio | Xbox Game Studios | Windows, Xbox Series X/S | Single-player | Flight Simulator 2020 sequel; includes career mode. | [24][25] |
| Ukrainian Fight Drone Simulator | Active | 2025 | Simtech Solutions | Simtech Solutions | Windows | Single-player, Multiplayer | Publicly released version of software used to train Ukrainian Armed Forces on drone flight. | [26] |
| SimplePlanes 2 | In development | 2026 | Jundroo | Jundroo | Windows, macOS | Single-player, Multiplayer | SimplePlanes sequel; in development, planned release on Steam on 23 April 2026, with mobile releases in 2026 or 2027. | [27][28] |
| Wings Simulations FS 2027 | In development | 2027 | Wings Simulations | Wings Simulations | Windows, Linux (planned), macOS (planned) | Single-player, Multiplayer | Successor to the original Wings Simulations Flight Sim, which served over 200,000 pilots. Built on a completely new custom engine; features 42,000 airports worldwide, photorealistic volumetric weather, career progression, an integrated aircraft editor, and unlimited concurrent multiplayer. Planned launch on Steam in 2027 at a price of $15 USD. Minimum specs target accessibility, requiring only a GTX 1650 or equivalent GPU. |
Flight simulator series
| Title | Status | Year Active | Developer | Publisher | Platform | First Release | Latest Release | Notes | Reference |
|---|---|---|---|---|---|---|---|---|---|
| Microsoft Flight Simulator | Active | 1982–present | Sublogic, Bruce Artwick Organization, Aces Game Studio, Dovetail Games, Asobo Studio | Microsoft, Xbox Game Studios, Dovetail Games | DOS, Classic Mac OS, PC-98, Windows, Xbox Series X/S, Xbox Cloud Gaming | Microsoft Flight Simulator
November 1982; 39 years ago November 1982 |
Microsoft Flight Simulator
November 19, 2024; 7 months ago November 19, 2024 |
Series of amateur flight simulator programs for Microsoft Windows operating systems, and earlier for MS-DOS and Classic Mac OS. It is one of the longest-running, best-known, and most comprehensive home flight simulator programs on the market. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented. At 39 years old, it is the longest-running software product line for Microsoft, predating Windows by three years. Microsoft Flight Simulator is one of the longest-running PC video game series of all time. | [29][30] |
| Landing (series) | Discontinued | 1987–1999 | Taito | Taito | Arcade game, PlayStation, PlayStation 2, PlayStation Portable, Game Boy Color | Midnight Landing
1987 |
Landing High Japan
1999 |
Landing is a series of flight simulator video games by Taito. Almost all games were released for arcades, except the Jet de Go! series released for PlayStation consoles.
They are amateur flight simulation arcade video games that run on the Taito Air System and use 3D polygon graphics. They simulate commercial airliners, while utilizing motion simulator cockpit arcade cabinets. Air Inferno (1990) is a spin-off 3D aerial firefighting helicopter simulation running on the same hardware. |
[31] |
| Wing Commander (franchise) | Discontinued | 1990 - 2007 | Origin Systems | Origin Systems, Electronic Arts | MS-DOS, Amiga, Amiga CD32, Sega CD, Windows, FM Towns, Super Nintendo Entertainment System, 3DO Interactive Multiplayer, MacOS, PlayStation Portable | Wing Commander September 1990 | Wing Commander Arena July 25, 2007 | Wing Commander is a series of combat flight simulator developed by Origin System and published by EA | |
| Ace Combat | Active | 1995–present | Namco, Bandai Namco Studios, Access Games | Namco, Bandai Namco Entertainment | PlayStation, PlayStation 2, Game Boy Advance, Mobile phone, Xbox 360, Nintendo 3DS, PlayStation 3, PlayStation Portable, PC, iOS, Xbox One, PlayStation 4 | Air CombatJune 30, 1995 | Ace Combat 7: Skies Unknown
January 18, 2019 January 18, 2019 |
Arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with Air Combat for the PlayStation, the series includes eight mainline installments, multiple spin-offs, and other forms of media, such as novels, model kits, and soundtrack albums. Since 2012, the series has been developed primarily by Bandai Namco Studios through its internal development group, Project Aces. | [32] |
| X-Plane | Active | 1995–present | Laminar Research, Austin Meyer | Laminar Research, Aerosoft | Android, iOS, Linux, macOS, WebOS, Microsoft Windows | X-Plane 1.00
1995 |
X-Plane 12.06
September 15, 2023 |
Flight simulation engine series developed and published by Laminar Research since 1995. Commercial desktop versions are sold for macOS, Windows, and Linux, although Laminar Research also distributes FAA-certified versions for professional use. A mobile version is available for Android, iOS, and webOS since 2009 as well. | [33][34] |
| WarBirds (video game series) | Discontinued | 1995–2008 | Interactive Creations of Grapevine | iEntertainment Network | Microsoft Windows, MacOS | WarBirds
1995 |
WarBirds 2008
2008 |
WarBirds is a series of massively multiplayer online and offline World War II combat flight simulation video games originally developed by Interactive Creations of Grapevine and published by iEntertainment Network in 1995. The game includes an air combat flight simulator as well as a simulator for tanks and other ground vehicles and inspired a fan cult and conventions, and a book titled WarBirds: The Story So Far. | |
| Fighter Ace | Discontinued | 1997–2002 | VR-1 Russia, BST Soft | Microsoft, VR-1, Ketsujin Studios | Microsoft Windows | Fighter Ace/Air Attack
31 December 1997; |
Fighter Ace 3
2002 |
Fighter Ace was a massively multiplayer online combat flight simulation game series in which one flies World War II fighter planes in combat against other players and virtual pilots. Each of the games ran on a subscription-based model with players paying monthly to compete against each other. Microsoft, as well as later publishers, hosted tournaments in which players could compete against each other. | |
| IL-2 Sturmovik (series) | Active | 2001–present | 1C:Maddox Games, Team Fusion Simulations, 1C Game Studios | 1C, Ubisoft | Microsoft Windows | IL-2 Sturmovik
November 18, 2001 |
L-2 Sturmovik: Great Battles
November 19, 2013 |
IL-2 Sturmovik (Russian: Ил-2 Штурмовик) is a series of World War II combat flight simulation video games originally created in 2001 by Russian video game developer Maddox Games under the brand name 1C:Maddox Games, following its association with 1C Company. Maddox Games left 1C Company in 2011. Since 2012, 1C's new developers are 1C Game Studios (who develops the Great Battles series of simulation games) and Team Fusion Simulations (who develops the Dover series of simulation games). Thus, 1C Company currently owns the IL-2 Sturmovik label and runs three different accumulated generations of IL-2 games (three generations of IL-2 games have been established as three different game engine stages have been developed since 2001). |
Notes
- A flight simulator series is flagged as discontinued if the last series is released 10 years ago or last update is released 5 years ago
- Falcon 4.0 is flagged as discontinued because its main developer is no longer maintaining it