Looney Tunes: Back in Action (video game)

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Looney Tunes: Back in Action
North American GameCube box art
DeveloperWarthog Games
PublishersElectronic Arts
Warner Bros. Interactive Entertainment
ProducersLee Clare
Tim Coupe
DesignerTravis Ryan
ProgrammerKevin Ng
ArtistJohn Clarke
WritersJay Lender
Micah Wright
Travis Ryan
PlatformsPlayStation 2, Game Boy Advance, GameCube
ReleaseGame Boy Advance
  • NA: November 11, 2003
  • PAL: January 30, 2004
PlayStation 2
  • NA: November 19, 2003
  • PAL: January 30, 2004
GameCube
  • NA: November 24, 2003
  • PAL: January 30, 2004
GenrePlatform
ModeSingle-player

Looney Tunes: Back in Action is a platform game developed by Warthog Games and co-published by Electronic Arts and Warner Bros. Interactive Entertainment in 2003 for PlayStation 2, GameCube, and Game Boy Advance. It is based on the movie of the same name by Joe Dante. An Xbox version was also announced, which never released.[1]

The game shares its plot with that of the movie. When a mystical gem called "The Blue Monkey Diamond" is stolen from Daffy Duck by the Acme Corporation, the Looney Tunes must set off on an adventure to get it back.[2]

Gameplay

Las Vegas world (GameCube)

Gameplay involves playing as Bugs Bunny or Daffy Duck. Each character has their own unique special abilities and the game requires using both characters. Along the way, money is found all over the place, usually as coins and bills. Gold bars are also found but rarely. Coins are worth $5, bills are worth $50, and gold is worth $100. Some items are buried in the ground. The money is used to access any of 4 other regions in the game such as Vegas or Paris. Each character can take 3 hits. Upon the third hit, they return to the last checkpoint. There is an unlimited number of lives. Bugs Bunny has the special abilities of digging and double-jumping. Daffy Duck has the special abilities of fluttering and swimming. Bugs and Daffy must accomplish four to six challenges within each of five regions.[citation needed] The PlayStation 2 version includes bonus features such as the making of the game.

Development

The game was announced in January 2003, when Warner Bros. Interactive Entertainment and Electronic Arts (through their EA Distribution subsidiary) announced a co-publishing deal for the game. It was the first video game directly published by Warner Bros. Interactive Entertainment themselves.[3]

Reception

References

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