Lovely Planet
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| Lovely Planet | |
|---|---|
| Developer | Quicktequila |
| Publisher | tinyBuild |
| Designer | Vidhvat Madan |
| Programmer | Vidhvat Madan |
| Composer | Calum Bowen |
| Engine | Unity |
| Platforms | Microsoft Windows OS X Linux Xbox One PlayStation 4 Wii U |
| Release | Windows, OS X, Linux
|
| Genres | First-person shooter, platform |
| Mode | Single-player |
Lovely Planet is a first-person shooter platform video game developed by Indian indie developer Quicktequila and published by tinyBuild. It was released for Microsoft Windows, OS X and Linux in July 2014,[1] for Xbox One in January 2016,[2] and the PlayStation 4 and Wii U in April 2016.[3][4]
The game received mixed reviews from critics, with praise given to its visuals and soundtrack, but criticism for its presentation and level of difficulty.

The game is a speedrunning focused first-person shooter where the player must complete the level as fast as possible to progress.[5] There is no plot, but rather "micro-levels" contained within larger areas.[5] Being hit by a bullet, falling, or touching enemies causes the player to die instantly, and the player must memorize the levels to win.[5]
The player's gun does not have an aiming reticle, and bullets move slowly, forcing the player to lead their shots.[5] Players can earn up to 3 stars depending on how fast they beat a level, with the third star requiring perfect accuracy.[5]
Certain level hazards also force the player forward, for example, apples that must be shot out of the sky or they will kill the player when they reach the ground.[5]