Mega Man: Dual Override

Upcoming video game From Wikipedia, the free encyclopedia

Mega Man: Dual Override[a] is an upcoming platform game developed and published by Capcom. The game is the twelfth mainline entry in the Classic Mega Man series, following Mega Man 11 (2018). It is set to be released in 2027 for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

PublisherCapcom
ProducersHiroyuki Minamitani
Shingo Izumi[1]
SeriesMega Man
Quick facts Developer, Publisher ...
Mega Man: Dual Override
DeveloperCapcom
PublisherCapcom
ProducersHiroyuki Minamitani
Shingo Izumi[1]
SeriesMega Man
EngineRE Engine
Platforms
Release
  • WW: 2027
GenrePlatform
ModeSingle-player
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Premise

Screenshot from the reveal trailer, showcasing Mega Man using the charge shot

Like prior games in the series, Mega Man: Dual Override follows Mega Man, and features 2D platforming and battling, as he tries to defeat the villain Dr. Wily. Capcom describes the game with "Mega Man returns in 2027 with a brand-new entry in the classic action platforming series! Override challenges and blast down legions of robots while springboarding across a new array of futuristic frontiers!"[2][3]

Development and promotion

In December 2025, Capcom stated that they wanted to regrow Mega Man back into being one of their "core IPs".[4] Later that week, Mega Man: Dual Override was announced at The Game Awards 2025, where a gameplay trailer was shown, which ended by revealing that the game is slated for 2027, coinciding with the franchise's 40th anniversary.[2][3] IGN writer Michael Cripe described the trailer as showcasing "promising vibrant visuals".[2] Some press outlets noted the presence of Proto Man's whistle in the trailer, implying the character would appear in the game.[5][6]

Benjamin Diskin, who voiced Mega Man in Mega Man 11, confirmed he was asked to return for Dual Override, but refused when Capcom would not allow him to work under a union contract.[7]

Robot Master contest

Alongside the announcement, Capcom started a Robot Master design contest, where fans are able to submit their ideas for a boss; six winners were chosen by fan vote from twenty finalists, one of which being the "grand-prize winner" that will be implemented into the game.[2] This type of event was formerly done for early classic Mega Man games, and some Mega Man Battle Network entries.[8]

Notes

  1. Known in Japan as Rockman: Dual Override (ロックマン: デュアル オーバーライド)

References

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