MiG-29 Fulcrum (1990 video game)

From Wikipedia, the free encyclopedia

MiG-29 Fulcrum is a combat flight simulator video game released by Domark in 1990 for the Acorn Archimedes, Amiga, Atari ST and MS-DOS PC platforms.

In 1991 an enhanced version was released as MiG-29M Super Fulcrum.

The player flies a Mikoyan MiG-29 on solo missions against a range of enemies around the world. There are six available missions:

  1. Basic Training
  2. Arctic reconnaissance
  3. Combat over the Great Wall of China
  4. Oil refinery attack
  5. Anti-terrorist attack
  6. Nuclear plant attack

The MiG-29 is armed with AA-8 Aphid air-to-air missiles, AS-7 Kerry air-to-surface missiles, S-24 rockets, as well as a cannon. Enemies include SAMs, Harriers, Shenyang F-7s, Mirage 2000s and other MiG-29s.

Development

The Amiga and Atari ST versions of MiG-29 Fulcrum lack the option of a complex mode, limiting the game to simple mode only.[1] British pilot John Farley was consulted during MiG-29 Fulcrum's development as he was one of the few people outside of Russia to have flown a real MiG-29 Fulcrum; his input changed some aspects of the game. Farley stated that the game isn't "oversimplified", calling it "the nearest thing to actually flying the plane".[1] While the game was programmed by Simis, MiG-29 Fulcrum was designed by the game studio The Kremlin.[1] MiG-29 Fulcrum's simulation software was written in C by David Payne and Jonathan Newth; Payne previously worked at British Aerospace, and Newth once worked for IBM.[1] The MiG-29 Fulcrum plane was selected as The Kremlin team felt that many American planes already had simulations created for them, and selected the MiG-29 while reading Soviet Weekly.[1] The Russian News Agency (TASS) assisted in MiG-29 Fulcrum's development, providing flight data, information regarding the MiG-29's weapons, as well as access to their photo archive.[1]

Reception

References

Related Articles

Wikiwand AI