Micro Fleet: World War I
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| Publishers | Tabletop Games |
|---|---|
| Publication | 1976 |
| Genres | WWI naval combat |
Micro Fleet: World War I is a naval wargame published by Tabletop Games in 1976 that was designed to introduce new players to wargames.
Micro Fleet: World War I is a two-player wargame that simulates naval combat during World War I.[1]
The game is played on any flat surface, the ships depicted by cardboard counters. The rules provide scale so that distances between ships can be determined by a ruler. Cards for twenty-three ships of the era provide statistics about speed, manoeuvrability, firing arcs, etc.
The game rules are relatively simple: The player use their order sheets to define the course their ship take. When in range, one ship fires at the other. Once range, crew competency, tactical manoeuvre, speed, target class, speed of target and a die roll are factored in, a hit or miss is determined. If it is a hit, the location is determined and any damage over the armour in that location is deducted from the target ship's overall hit points.[1]
Optional rules are included for collisions, chain of command, signals, dud shells, smoke screens and torpedoes. Rules are also included for individual ship-to-ship combat and fleet actions.[1]
The ships included in the game are:
British
German
These allow the players to simulate the Pursuit of Goeben and Breslau, the Battle of the Falkland Islands, the Battle of Dogger Bank and battlecruiser action at the Battle of Jutland.[1]
Tabletop published two supplements for this game, British Jutland Set and German Jutland Set, that add cards for the other ships that were present at the Battle of Jutland.[1]
