Middle Passage (board game)
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| Designers | Dave Nalle |
|---|---|
| Publishers | Ragnarok Enterprises |
| Publication | 1983 |
| Genres | Age of Sail |
Middle Passage, subititled "The Game of War, Trade and Piracy in the Atlantic, 1680 to 1830", is a board game published by Ragnarok Enterprises in 1983 that simulates Atlantic trade and piracy during the Age of Sail.
Middle Passage is a strategic board game for 2 to 6 players that simulates trade and naval conflict in the Atlantic during the late 17th to early 19th centuries. Players take on roles as merchants, naval commanders, or pirates, aiming to amass wealth through commerce, combat, or raids. The game allows players to build ships, trade goods, engage in battles, and maneuver across a network of ports and sea routes. Victory requires accumulating $600,000 in assets.[1]
The game, packaged in a resealable plastic bag, includes a 12-page rulebook, a player and ship record sheet, two cardstock 8 1/2" x 11" mapsheets,and six sets of 16 cardstock ship markers.[1]