Lewis Pulsipher reviewed The Green Planet Trilogy for White Dwarf #2, and stated that "This game is the weak sister of the trilogy [...] Its connection with the amalgamated supergame is tenous [sic] enough to make it expendable, and by itself it offer little."[3]
Michael Striley reviewed Mind War in The Space Gamer No. 21.[1] Striley commented that "Mind War is simple to learn, fast moving, and can generally be played in less than an hour, much like Metagaming's MicroGames."[1]
W. G. Armintrout reviewed the Warriors of the Green Planet Trilogy in The Space Gamer No. 27, and commented that "Mind War is forgettable."[2]