Missile Crisis (wargame)
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Missile Crisis is a board wargame published by Attack Wargaming Association (AWA) in 1975 that simulates a hypothetical American invasion of Cuba in response to the Cuban Missile Crisis.
In October 1962, an American U-2 spy plane provided photographic evidence that Soviet nuclear ballistic missiles had been installed on Cuba, only 90 mi (145 km) from American soil. Some of President John F. Kennedy's advisors on the Executive Committee of the National Security Council (EXCOMM) suggested a bombing strike on the missile silos followed by an invasion of Cuba.[1]
Description
Missile Crisis is a two-player board wargame in which one player controls American forces during a hypothetical attack on Cuba, and the other controls the Cuban defenders. The Cuban player can attempt to bring in Soviet reinforcements by sea, and the Americans attempt to prevent this.[2]
The American player wins by destroying the Soviet missile silos. The Cuban player wins by preventing this.[2]