Mizuiro Blood

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PublisherNamco Bandai Games[a]
ProducerKenta Kanayama
ArtistYukiko Yokoo
Mizuiro Blood
DeveloperNamco Bandai Games
PublisherNamco Bandai Games[a]
ProducerKenta Kanayama
ArtistYukiko Yokoo
PlatformNintendo DS
Release
  • JP: June 14, 2007
GenreEdutainment
ModeSingle-player

Mizuiro Blood[b] is a hybrid edutainment/minigame compilation video game developed and released in Japan for the Nintendo DS by Namco Bandai Games in 2007.

Mizurio completing a word puzzle minigame

Mizuiro Blood is a hybrid edutainment/minigame compilation video game. The player controls the feminine robot Mizuiro through her school year at the Blood Academy, where she attempts to both graduate and win the respect of her love interest, the siren-donning robot Kato.[1][2] The game is divided into eight stages, each representing a month of the school year.[2] In these levels, Mizuiro must complete a series of minigames that are controlled through the system's stylus pen.[1] Minigames range from writing puns in katakana and hiragana, to word puzzles similar to shiritori, to completing rhythm game sequences reminiscent of Taiko no Tatsujin.[1][2] These minigames are time-based and must be completed as quickly as possible. Should the player fail, they are shown a cutscene of Mizuiro being violently killed, such as getting sliced in half, crushed by a 16-ton weight, or being skewered by a pole.[1] Completing a minigame will award a bronze, silver, or gold medal, depending on how well the player did. Earning a certain number of medals allows the player to earn a trophy, some of which are based on older Namco video games, such as Rally-X (1980) and Xevious (1983).[2]

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