Morpheus (role-playing game)
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Morpheus is a multi-genre role-playing game published by Rapport Games in 1990 that takes place in a virtual reality machine, enabling adventures to be in any fantasy, historical or science fiction setting.
Morpheus is a multi-genre system set in the future, when player characters participate in a virtual-reality system, the Mindgamer's Organization for Recreational Programs Harnessed by Electroencephalic Utility Systems (MORPHEUS)[1] that enables the gamemaster to set the game in virtually any background or setting.[2]
Players start by creating a character, which can be one of three classes:[1]
- Alterationist: Can transform and mutate at will.
- Invocationist: A healer who can also alter reality.
- Gadgeteer: Can create any type of mechanical device.
Characters have the attributes Imagination, Confidence, Ego and Reputation, and players can use a pool of Dream Points to buy special talents.[1]
Each character also receives a Feat Roll rating in order to do any task, but the rules are ambiguous as to how this works.[1]
The game includes four players' aid sheets: a character record sheet, character attack powers sheet, character defense powers sheet, and "cheat sheet" summary for quick character creation.[2]
Publication history
Morpheus was published by Rapport Games in 1990 as a book with four sheets.[2]