Mortal Shell

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DeveloperCold Symmetry
PublisherPlaystack
Designers
  • Patty Shannon
  • Alexander Vrana
  • Evyn Shuley
Programmers
  • Francesco Zacchini
  • Denny Strube
  • Csaba Molnár
  • Eero Mutka
Mortal Shell
DeveloperCold Symmetry
PublisherPlaystack
Designers
  • Patty Shannon
  • Alexander Vrana
  • Evyn Shuley
Programmers
  • Francesco Zacchini
  • Denny Strube
  • Csaba Molnár
  • Eero Mutka
WriterRyan Schapals
ComposerSimon Heath
EngineUnreal Engine 4[1]
Platforms
Release
  • Windows, PS4, Xbox One
  • 18 August 2020
  • Enhanced Edition
  • PS5, Xbox Series X/S
  • 4 March 2021
  • Luna
  • 18 November 2021
  • Complete Edition
  • Nintendo Switch
  • 19 December 2022
GenreAction role-playing
ModeSingle-player

Mortal Shell is an action role-playing video game developed by Cold Symmetry and published by Playstack. The game was released on 18 August 2020, for PlayStation 4, Xbox One and Microsoft Windows.

A remastered version titled Mortal Shell: Enhanced Edition was released on 4 March 2021 for PlayStation 5 and Xbox Series X/S, and on 18 November 2021 for Amazon Luna. A port for Nintendo Switch with all the DLC included titled Complete Edition was released on 19 December 2022.

Mortal Shell received positive to mixed reviews from critics and has sold one million units as of September 2023. A sequel, Mortal Shell II, is currently in development and set to release in 2026.

Mortal Shell is a third-person action role-playing game focused on melee combat, where players control one of several "shell" characters with different playstyles.[2]

Development

A photograph of the band Rotting Christ performing in 2015
Rotting Christ created the soundtrack for the "Rotting Autumn" update.

The game was developed by American indie developer Cold Symmetry.[2] It was published by Playstack on 18 August 2020 for Microsoft Windows, PlayStation 4, and Xbox One.[3][4] "Rotting Autumn", an update adding new shell shades (skins), a new quest, a photo mode, and an alternative soundtrack by the Greek black metal band Rotting Christ, was released in October 2020.[5]

The developers created Mortal Shell as they thought there was a gap in the market for video games evoking deeper emotional experiences. They were influenced by the 2011 game Dark Souls, similarly creating a setting with a dark atmosphere and populated with characters giving players cryptic information, and designing gameplay based around challenging melee combat, but still intended to change things up and create their own take on the concept. While some changes to the Dark Souls formula were creatively driven, such as giving players only a limited amount of consumable health items to encourage use of the health-leeching mechanic, compared to Dark Souls' Estus flasks, other changes came from the limitations of being a smaller developer: for example, they could not develop the same amount of armours, weapons and character builds, and instead developed four "shells" with different play styles and backstories.[2]

An early prototype of the game, titled Dungeonhaven, was focused on procedural generation; the developers moved away from this, feeling that it was antithetical to the Dark Souls series of games, and instead opted for designing the game's areas by hand, wanting players to feel like they were going on an adventure, traversing a space that made sense as a setting.[2]

A remastered version of the game titled Mortal Shell: Enhanced Edition, for PlayStation 5 and Xbox Series X/S was released on 4 March 2021, and was made available for Amazon Luna on 18 November 2021.[6][7]

Reception

References

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