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MotoGP: Ultimate Racing Technology

2002 video game From Wikipedia, the free encyclopedia

MotoGP: Ultimate Racing Technology, known in the United States as simply MotoGP, is a Grand Prix motorcycle racing video game for Game Boy Advance, Xbox,[3] Microsoft Windows, mobile phones, and N-Gage. It is based on the 2001 Grand Prix motorcycle racing season.

DevelopersVisual Impact (GBA)
Climax Brighton (Windows, Xbox)
Cybiko (Mobile)
THQ (N-Gage)
Release
February 15, 2002
  • Game Boy Advance
    • EU: February 15, 2002
    • NA: March 4, 2002[1]
    Xbox
    • NA: May 20, 2002[2]
    • EU: May 24, 2002
    Windows
    • EU: June 28, 2002
    Mobile
    June 13, 2003
    N-Gage
    • EU: November 10, 2003
    • NA: November 14, 2003
Quick facts Developers, Publisher ...
MotoGP: Ultimate Racing Technology
DevelopersVisual Impact (GBA)
Climax Brighton (Windows, Xbox)
Cybiko (Mobile)
THQ (N-Gage)
PublisherTHQ
PlatformsGame Boy Advance, Xbox, Windows, mobile phone, N-Gage
Release
February 15, 2002
  • Game Boy Advance
    • EU: February 15, 2002
    • NA: March 4, 2002[1]
    Xbox
    • NA: May 20, 2002[2]
    • EU: May 24, 2002
    Windows
    • EU: June 28, 2002
    Mobile
    June 13, 2003
    N-Gage
    • EU: November 10, 2003
    • NA: November 14, 2003
GenreRacing
ModesSingle-player, multiplayer
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The game's features include weather effects, a dynamic replay mode and custom soundtracks. The game includes 10 real-world race tracks and all the riders and bikes from the 2001 MotoGP season. The menu theme music is Psynn by Shawn Hargreaves [pl].

An online-enabled demo of MotoGP shipped with Xbox Live starter kits in 2002.[4] Players who didn't own the full game could access 23 riders and three courses while players who did own the full game could access all the content they had unlocked.[5]

Gameplay

In the Xbox version, players can use career, training, and arcade modes, with career requiring a created rider, training carrying that rider's progression into career, and arcade rewarding stylish riding with unlocks.[6] The Game Boy Advance version includes quick race, time attack, tournament, and grand prix modes, as well as four-player multiplayer.[7]

Reception

The Xbox version received "favorable" reviews, and the Game Boy Advance version received "average" reviews, while the N-Gage version received "unfavorable" reviews, according to the review aggregation website Metacritic.[12][13][14] In Japan, where the GBA version was ported and published by MTO on October 25, 2002, Famitsu gave it a score of 27 out of 40.[19]

MotoGP was nominated for GameSpot's annual "Best Graphics (Technical)" and "Best Driving Game" among Xbox games, and was a runner-up for the publication's "Best Driving Game on Game Boy Advance" prize.[40] The game was also a nominee for "Console Racing Game of the Year" at the AIAS' 6th Annual Interactive Achievement Awards, which ultimately went to Need for Speed: Hot Pursuit 2.[41]

References

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