Mushroom 11
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| Mushroom 11 | |
|---|---|
| Developer | Untame |
| Publisher | Untame |
| Producer | Kara Kono |
| Designer | Itay Keren |
| Programmer | Itay Keren |
| Artists |
|
| Writer | Itay Keren |
| Composer | The Future Sound of London |
| Engine | Unity |
| Platforms | |
| Release |
|
| Genre | Puzzle-platform |
| Mode | Single-player |
Mushroom 11 is a 2015 puzzle-platform game developed and published by Untame.[1] The game is a 2D side-scroller where players control a green mushroom by deleting parts of cells while it simultaneously regrows. The mushroom can be split and shaped to solve puzzles.[2]
The game was started at the 2012 Global Game Jam event at New York University.[3] Mushroom 11 uses the game engine Unity.[4] It has also been supported by the Indie Fund.[5] The music for the game was licensed from The Future Sound of London.[6][7]