Mushroom 11

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DeveloperUntame
PublisherUntame
ProducerKara Kono
DesignerItay Keren
Mushroom 11
DeveloperUntame
PublisherUntame
ProducerKara Kono
DesignerItay Keren
ProgrammerItay Keren
Artists
  • Simon Kono
  • Julia Keren-Detar
WriterItay Keren
ComposerThe Future Sound of London
EngineUnity
Platforms
Release
  • WW: October 15, 2015
GenrePuzzle-platform
ModeSingle-player

Mushroom 11 is a 2015 puzzle-platform game developed and published by Untame.[1] The game is a 2D side-scroller where players control a green mushroom by deleting parts of cells while it simultaneously regrows. The mushroom can be split and shaped to solve puzzles.[2]

The game was started at the 2012 Global Game Jam event at New York University.[3] Mushroom 11 uses the game engine Unity.[4] It has also been supported by the Indie Fund.[5] The music for the game was licensed from The Future Sound of London.[6][7]

Reception

References

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