NBA Unrivaled
From Wikipedia, the free encyclopedia
| NBA Unrivaled | |
|---|---|
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| Developer(s) | A.C.R.O.N.Y.M. Games |
| Publisher(s) | Tecmo |
| Director(s) | Murray McCarron |
| Producer(s) | Ray Murakawa Michael Fahrny |
| Designer(s) | Sandy Spangler |
| Platform(s) | Xbox 360 PlayStation 3 |
| Release | Xbox 360 November 11, 2009 PlayStation 3 |
| Genre(s) | Sports-simulation |
| Mode(s) | Single-player, multiplayer |
NBA Unrivaled is a sports-simulation video game developed by Vancouver-based[3] studio A.C.R.O.N.Y.M. Games and published by Tecmo.

The gameplay revolves around controlling a team of basketball players and competing against either AI-controlled teams or other players in online multiplayer matches. Players have the opportunity to select from a roster of real-life NBA players, each with their unique skills, strengths, and playstyles.[4]
Players can play as players such as Dwight Howard, Kevin Durant, Kobe Bryant, LeBron James, and Shaquille O'Neal.
The game offers various modes, including exhibition matches, tournaments, and season modes, allowing players to engage in different basketball experiences. In exhibition matches, players can quickly jump into a game for a casual play session. At the same time, tournaments and season modes offer more in-depth and long-term gameplay experiences with progression elements such as team management, player development, and season standings.
NBA Unrivaled uses realistic basketball mechanics, aiming to capture the pace, intensity, and tactics of real NBA games. Players can dribble, pass, shoot, and defend using intuitive controls that aim to replicate playing basketball on a real court. The game also features commentary and crowd reactions, enhancing the atmosphere and immersion during matches.
