Necrobarista

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Necrobarista
Key art for the game Necrobarista, showing the protagonist standing alone in a warehouse, shoulders hunched.
DeveloperRoute 59
PublisherRoute 59
ComposerKevin Penkin
EngineUnity
Platforms
Release
  • iOS, macOS
  • July 17, 2020
  • Microsoft Windows
  • July 22, 2020
  • Nintendo Switch
  • August 11, 2021[1]
GenreVisual novel
ModeSingle-player

Necrobarista is a 2020 visual novel game developed by Australian development studio Route 59. The player follows a cast of characters around a Melbourne back-alley coffeehouse staffed by necromancers, named the 'Terminal'. In the Terminal, the souls of the recently departed are given a final 24 hours to reside in the world alongside the living.

The game was released on July 17, 2020 for macOS and iOS via Apple Arcade, July 22, 2020 for Windows, and August 11, 2021 for Nintendo Switch. The original game was divided into ten chapters, with two stand-alone chapters focusing on minor or new characters being released as free DLCs; the game's name was changed to Necrobarista - Final Pour after both DLCs were added to the base game on all platforms.[2] The game is also scheduled to release at a later date for PlayStation 4.[3]

Necrobarista is a visual novel set in a Melbourne coffee shop that serves both the living and dead, and is visited by gangsters, hipsters, and necromancers.[4][5] Eschewing the 2D art typical to the genre, it is presented through cinematic 3D sequences,[4][6] composed by a dedicated cinematographer.[7]

Development and release

The game is developed by the Australian studio Route 59,[5] using the Unity game engine.[8] The visual style of the 3D cinematics was influenced by anime.[4] The game was originally announced for release in October 2017 for Microsoft Windows and MacOS,[5][9] but was delayed to July 22, 2020.[10] The game was released on August 11, 2021 for Nintendo Switch.[2] The composer for the project is Kevin Penkin.[11]

Reception

References

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