Objective: Kursk
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| Objective: Kursk | |
|---|---|
| Developer | Strategic Simulations |
| Publisher | Strategic Simulations |
| Designer | Gary Grigsby |
| Platforms | Apple II, Atari 8-bit |
| Release | 1984 |
| Genre | Wargame |
| Modes | Single-player, multiplayer |
Objective: Kursk is a 1984 computer wargame designed by Gary Grigsby and released by Strategic Simulations in 1984.[1][2]
Objective: Kursk is a computer wargame that simulates the Battle of Kursk between German and Soviet forces during World War II.[3] It supports both single-player and two-player modes.[4] The player controls the German side against the Soviets in the single-player mode.[3]
Release
Objective: Kursk was published by Strategic Simulations alongside 50 Mission Crush, which also covers World War II.[1] It was designed by Gary Grigsby,[2] and was among the three computer wargames he released in 1984, alongside War in Russia and Reforger '88.[5] It was made with the same game engine and mechanics that Grigsby employed in Reforger.[6] Objective: Kursk was released for the Apple II and Atari 8-bit computers.[7]