Orgarhythm

2012 video game From Wikipedia, the free encyclopedia

Orgarhythm is a video game developed by Acquire and Neilo and published by Xseed Games for the PlayStation Vita.[1] It is a hybrid between god simulation, rhythm and strategy.[4]

Release
  • JP: August 9, 2012
  • NA: October 23, 2012[2]
  • EU: January 16, 2013
Quick facts Developers, Publisher ...
Orgarhythm
Japanese box art
DevelopersAcquire[1]
Neilo[2][3]
PublisherXseed Games[1]
PlatformPlayStation Vita
Release
  • JP: August 9, 2012
  • NA: October 23, 2012[2]
  • EU: January 16, 2013
GenresRhythm game,[1] real-time strategy[2]
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Gameplay

The player is the God of Light, whom controls three different groups of warriors symbolizing the elements of earth, fire and water.[5] The player commands the God of Light through rhythmic commands; once to start the battle sequence, again to select the elemental type, and again to select the attack.[5] If the player's tapping matches the beat of the background music, the player's warriors grow stronger.[5] If a mistake is made, the player's warriors grow weaker, and failing to issue a command resets the player's level back to level one.[5]

In battle, the player must constantly issue commands, and has no control over the God of Light's movement, which was criticized by IGN[5] and Joystiq.[1] The player fights against enemy troops (the "Dark Tribe") led by the God of Light's brother. The enemy's warriors mirror the player's own,[2] until the player reaches a boss battle. Depending on the element of the troops, the player may be either at an advantage or a disadvantage.

Reception

Joystiq scored the game 3.5 out of 5, saying "the theme is a lot of fun, the gameplay is unique, the music is masterful, and the boss fights can be truly spectacular."[1] Destructoid rated it 8/10, stating "If you're willing to go at it again and again with Orgarhythm, you'll find that it's a pretty rewarding experience, and you'll have a ton of fun in the process."[2] IGN's review was more negative, with a summary of "Orgarhythm stumbles over itself in a slow, cumbersome mess of issues that devastate the potential of its musical strategy" and a rating of 4.7.[5]

References

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