Outlanders (Necromunda)
From Wikipedia, the free encyclopedia
- Andy Chambers
- Jervis Johnson
- Chris Colston
- John Blanche
- Wayne England
- David Gallagher
- Mark Gibbons
- Des Hanley
- Richard Wright
| Designers |
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|---|---|
| Illustrators |
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| Publishers | Games Workshop |
| Publication | 1996 |
| Genres | Science fiction/fantasy combat |
Outlanders is an expansion published by Games Workshop in 1996 for the science fiction combat game Necromunda.
Outlanders is an expansion of Necromunda, a game of personal combat that takes place in the "Underhive", the lower reaches of the Hive city on the planet Necromunda. Outlanders provides more details of the Badzones of Necromunda's campaign setting.
The rulebook begins by exploring the dangers faced by outcasts living on the fringes of civilization, highlighting their struggles and resilience in harsh, isolated environments. The back half of the book shifts its focus to a dynamic expansion of the setting, introducing competitive gang politics, environmental hazards, alien encounters, mercenary reinforcements, and aggressive wildlife.[1] Four new gangs are introduced: Ratskin Renegades, Redemptionists, Scavvies and Spyrers.[2]
In addition to the rulebook, the game box includes two cardstock buildings, 12 plastic bulkheads to build three-dimensional terrain, various counters and 5 cardstock barricades.