Passage: Path of Betrayal
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| Passage: Path of Betrayal | |
|---|---|
| Developer(s) | DragonWorks Interactive |
| Designer(s) | Darris Hupp |
| Platform(s) | Windows |
| Release | July, 2001 |
| Genre(s) | Adventure |
| Mode(s) | Single player |
Passage: Path of Betrayal is a 2D point-and-click adventure game developed and published by DragonWorks Interactive in 2001. The game was designed by Darris Hupp, a 15-year-old young man.[1]
Passage: Path of Betrayal is a classic point-and-click and inventory-based adventure game, inspired by the King's Quest series.
The player takes on the role of a young man named Riff, who must protect his homeland, ArKane, from the invasion of ancient demons. Riff, along with a few trusted friends, including a wizened old "magic keeper" and a fiery young princess, will visit many diverse and mysterious lands throughout six chapters.
Development
Passage: Path of Betrayal was almost entirely developed by a single person, Darris Hupp. Darris Hupp started developing the game at the age of 15 and released it when he turned 17.[1]