Pentapus
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| Pentapus | |
|---|---|
| Developer(s) | Jeremy Sagan |
| Publisher(s) | Turning Point Software |
| Artist(s) | Peter Perez |
| Platform(s) | Apple II |
| Release | 1983 |
| Genre(s) | Shoot 'em up |
| Mode(s) | Single-player |
Pentapus is a shoot 'em up for the Apple II published by Turning Point Software in 1983. It was developed by Jeremy Sagan, son of astronomer Carl Sagan.[1] The player battles an army of enemies led by the Pentapus.

Players move a weapon, a Stargate, which is able to fire projectiles to defeat enemies, but is also vulnerable to bombs and has five lives. The game contains four difficulty levels of play, from K to 1-3, with the K level featuring slower paced gameplay designed for children. In each level, a player must defeat three waves of enemies, and then defeat the Pentapus. The game is compatible with a joystick, features a pause system, and allows high scores to be saved and written to the disk.[2]