Pi-balled
1984 video game
From Wikipedia, the free encyclopedia
Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.
| Pi-balled | |
|---|---|
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| Publisher | Automata UK |
| Programmer | Jason Austin[1] |
| Artist | Colin Tuck[1] |
| Platform | ZX Spectrum |
| Release | 1984 |
Gameplay
Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]
Reception
Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]
Reviews
- Crash! - Apr, 1984
- Sinclair User - May, 1984
