Picogen
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![]() | |
| Developer(s) | Sebastian Mach |
|---|---|
| Stable release | 0.3
/ July 20, 2010 |
| Repository | |
| Written in | C++ |
| Operating system | Linux, Windows |
| Platform | Cross-platform |
| Type | Scenery generator |
| License | GPL, Version 3, or newer |
| Website | picogen |


Picogen is a rendering system for the creation and rendering of artificial terrain, based on ray tracing. It is free software.
Example features
- Whitted-Style ray tracer for quick previews
- Rudimentary path tracer for high quality results
- Partial implementation of Preetham's Sun-/Skylight Model [4]
- Procedural heightmaps, though before rendering they are tesselated

