PlayStation technical specifications

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The PlayStation technical specifications describe the various components of the original PlayStation video game console.

An SCPH-1000 motherboard
An SCPH-5001 motherboard
An SCPH-9001 motherboard
An SCPH-101 motherboard

Central processing unit (CPU)

LSI CoreWare CW33000-based core[1]

Geometry Transformation Engine (GTE)

Motion Decoder (MDEC)

  • Also residing within the main CPU, enables full screen, high quality FMV playback and is responsible for decompressing images and video into VRAM.[5]
  • Operating performance: 80 MIPS[11]
  • Documented device mode is to read three RLE-encoded 16×16 macroblocks, run IDCT and assemble a single 16×16 RGB macroblock.
  • Output data may be transferred directly to GPU via DMA.
  • It is possible to overwrite IDCT matrix and some additional parameters, however MDEC internal instruction set was never documented.
  • It is directly connected to a CPU bus.

System Control Coprocessor (Cop0)[citation needed]

  • This unit is part of the CPU. Has 16 32-bit control registers.
  • Modified from the original R3000A cop0 architecture, with the addition of a few registers and functions.
  • Controls memory management through virtual memory technique, system interrupts, exception handling, and breakpoints.

Memory

  • 2 MiB main EDO DRAM[5]
  • Additional RAM is integrated with the GPU (including a 1 MB framebuffer) and SPU (512 KB), see below for details.
  • Cache RAM for CPU core and CD-ROM. See the relevant sections for details.
  • Flash RAM support through the use of memory cards, see below.
  • BIOS stored on 512 KB ROM

Graphics processing unit (GPU)

32-bit Sony GPU (designed by Toshiba)[12]

Sound processing unit (SPU)

16-bit Sony SPU[5]

I/O system and connectivity

CD-ROM drive

  • 660 MB maximum storage capacity, double speed (CLV) CD-ROM drive
  • 2×, with a maximum data throughput of 300 KB/s (double speed), 150 KB/s (normal)[11]
  • 32 KB data buffer[15]
  • XA Mode 2 compliant
  • Audio CD play[11]
  • CD-DA (CD-Digital Audio)
  • Rated for 70,000 seek operations[16]

Two control pads via connectors[11]

  • Expandable with multitap connector[11]

Backup flash RAM support

  • Two removable cards[11]
  • Each card has 128 KB flash[citation needed] memory
  • OS support for File Save, Retrieve and Remove[11]
  • Some games (like "Music 2000") can use Memory Cards as main RAM, to store data for real time processing, bypassing the 2MB RAM limit.[citation needed]

Video and audio connectivity

Serial and parallel ports

Power input

  • 100 V AC (NTSC-J); 120 V AC (NTSC-U/C); or 220–240 V AC (PAL)
  • 7.5 V DC 2 A (PSone only)

See also

References

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