Pocket Music
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- EU: 26 April 2002
| Pocket Music | |
|---|---|
Game Boy Color cover art | |
| Developer(s) | Jester Interactive |
| Publisher(s) | Rage Games |
| Platform(s) | Game Boy Advance, Game Boy Color |
| Release |
|
| Genre(s) | Music |
Pocket Music is a 2002 video game developed by Jester Interactive and published by Rage Games for the Game Boy Color and Game Boy Advance. The game is a handheld adaptation of the Music series of games released by the developer, and allows players to create tracks of music from pre-recorded samples using a grid-based interface.

Pocket Music is a music game that resembles a basic music tracker, allowing players to compose tracks of music to a maximum of five and a half minutes.[1] Tracks are composed using pre-recorded samples, with 600 on the Game Boy Advance version and 150 for the Game Boy Color.[2] Samples are categorised into six categories by genre, including drum and bass, techno and breakbeat. Players compose tracks by placing the samples upon a grid with a maximum of six channels playing at once. The Riff Editor allows players to use the samples to change the order of notes in a sample and add effects.[3] The Game Boy Color version allows players to trade songs across devices using the Game Link Cable.[2] Pocket Music has a number of pre-programmed tracks saved to showcase the capabilities of the game, including a version of "My Name Is" by Eminem.[4] The game also features six different skins to customise the appearance of the user interface.[3]
Development and release
Rage Games showcased Pocket Music at E3 in May 2001,[5] and was previewed by major publications including IGN and Edge.[6][7] The game was originally intended for release in Q4 2001.[8] The game is not to be confused with Pocket Music, a working title for an unreleased rhythm game showcased by Nintendo at the Tokyo Game Show in March and April 2001.[9][10] The Game Boy Color version does not work when played on a Game Boy Advance, one of the few games to do so, along with Chee-Chai Alien.[11][better source needed]
The source code for the Game Boy Color version of Pocket Music was leaked on 23 February 2022, including an unreleased build for localisation of the game in North America.[12]