Prehistorik Man
From Wikipedia, the free encyclopedia
| Prehistorik Man | |
|---|---|
North American SNES box art | |
| Developer | Titus France |
| Publishers | |
| Director | Rob Stevens |
| Producers | Eric Caen Florent Moreau |
| Designers | Francis Fournier Florent Moreau Rob Stevens Eric Zmiro |
| Programmer | Rob Stevens |
| Composers | Laurent Mignard Gilles Rea Thorsten Mitschele (Game Boy) |
| Platforms | Super NES, Game Boy Advance, Nintendo DSi |
| Release | SNES Game Boy Advance
|
| Genre | Platform |
| Mode | Single player |
Prehistorik Man is a platform video game for the Super Nintendo Entertainment System developed by Titus Interactive and published by Kemco in Japan in 1995 as P-Man and by Titus France elsewhere in 1996.[2][better source needed] It is a sequel to Prehistorik 2, featuring similar graphics but a richer and different story, and additional non-player characters which, among other things, provide hints and a tutorial.
The game was later released for the Game Boy Advance and the Nintendo DSi (as a DSiWare release), with the latter being released in North America in February 2010. Prehistorik Man was added to the Nintendo Classics service in February 2021.[3]
The Super NES version received positive reviews from critics with the story, sound and gameplay being praised. The Game Boy Advance and DSiware ports, however, have gotten mixed reviews.
Prehistorik Man, like its predecessor, takes place in a fictionalized Stone Age. In the middle of the night, greedy dinosaurs steal all the food from a small village. With winter coming and the village inhabitants facing starvation, the Village Chief summons Sam, a young and agile villager, and tasks him with obtaining food to help the village survive the impending winter.[4]
