Premake

Cross-platform build tool for configuring platform-specific builds From Wikipedia, the free encyclopedia

Premake is a software development tool for generating build configuration files for platform specific build tools based on configuration files that are platform agnostic. The tool is open-source.

Original authorJason Perkins
Stable release
4.3[1] / 16 November 2010; 15 years ago (16 November 2010)
Preview release
5.0.0-beta4[2] / 30 December 2024; 14 months ago (30 December 2024)
Written inC, Lua
Quick facts Original author, Stable release ...
Premake
Original authorJason Perkins
Stable release
4.3[1] / 16 November 2010; 15 years ago (16 November 2010)
Preview release
5.0.0-beta4[2] / 30 December 2024; 14 months ago (30 December 2024)
Written inC, Lua
Typebuild automation tool
License3-clause BSD License[3]
Websitepremake.github.io Edit this on Wikidata
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Features

Notable features include:[4]

Examples

The following is an example premake configuration file.

solution "MySolution"
  configurations { "Debug", "Release" }

project "MyProject"
  kind "ConsoleApp"
  language "C++"
  includedirs { "include" }
  files { "src/**.h", "src/**.cpp" }

  configuration "Debug"
    symbols "On"
    defines { "_DEBUG" }

  configuration "Release"
    flags { "Optimize" }
    defines { "NDEBUG" }

Notable uses

Projects that use Premake include: 0 A.D., Bullet, Open Dynamics Engine, VDrift, and wxFormBuilder,[5]

References

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