Project Motor Racing
From Wikipedia, the free encyclopedia
| Project Motor Racing | |
|---|---|
North American cover art featuring the Lamborghini SC63 (foreground), the Lister Storm (background), and the Lola T70 (background) | |
| Developer | Straight4 Studios |
| Publisher | GIANTS Software |
| Director | William Ian Bell |
| Designers | Doug Arnao[1] Austin Ogonoski[2] |
| Composer | Stephen Baysted |
| Engine | GIANTS Engine 10 |
| Platforms | |
| Release | 25 November 2025 |
| Genre | Sim racing |
| Modes | Single-player, multiplayer |
Project Motor Racing is a 2025 sim racing video game developed by Straight4 Studios and published by GIANTS Software. It is the latest game developed under the supervision of game designer William Ian Bell, who previously led the creation of the Project CARS series under his previous company, Slightly Mad Studios.[3] The game officially released on 25 November 2025[4] to widespread negative reception from critics and players.
Less than two weeks after the game's release, Straight4 Studios laid off an undisclosed amount of staff, citing a need to reduce the size of the team after "exploring every possible alternative".[5]
Project Motor Racing features a detailed driver career mode for its single-player campaign,[6] giving players the option to start with a budget ranging from an amateur beginning in low-cost race cars to a professional driver with immediate access to high-end sports cars, with a fourth option catering to historic motorsport. Players also work with a sponsorship model, and may be punished or rewarded depending on the player's performance on track. Depending on the region of the in-game championship the player chooses to participate in, the standard payout per race may also be different in every car class.[7]
In both single-player and multiplayer, players can race up to 31 AI opponents. Console versions, however, are limited to 15 AI opponents in single-player, prioritizing stable, high-quality play at 1440p and 60 fps.[8]