Raiden Fighters

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Publisher(s)Fabtek (US)
Metrotainment (HK)
Tuning Electronic (DE)
DotEmu (PC)
SeriesRaiden
Raiden Fighters
Developer(s)Seibu Kaihatsu
Publisher(s)Fabtek (US)
Metrotainment (HK)
Tuning Electronic (DE)
DotEmu (PC)
SeriesRaiden
Platform(s)Arcade, Microsoft Windows
ReleaseArcade
1996
Microsoft Windows
May 16, 2013
Genre(s)Vertical scrolling shooter
Mode(s)Single-player, multiplayer
Arcade systemSeibu SPI System

Raiden Fighters (ライデンファイターズ, Raiden Faitāzu) is a 1996 vertical-scrolling shooter arcade game developed and published by Seibu Kaihatsu. It is followed by the sequel, Raiden Fighters 2: Operation Hell Dive. This game introduced new game mechanics that separate it from the original Raiden series.

The opening prologue of Raiden Fighters 2 hints at a plot from this game. The protagonists are at war against an army headed by a dictator. Raiden Fighters 2 indicates that its story takes place four years after the events of this game.[1]

Stages

Examples of gameplay from Raiden Fighters: the fighter craft use their weaponry against the enemy.

The game's seven levels are divided into three missions. The first two missions have three levels each, the first two levels being randomly ordered. The final mission takes the player to the enemy's main fortress.

Fighter craft

In Raiden Fighters, there are five available fighter craft, each with a Laser and a Missile weapon. Each fighter craft has different strengths and weaknesses. Depending on a particular machine's settings, ships from the earlier Seibu Kaihatsu titles Raiden II and Viper Phase 1 can be chosen. These two ships (given the names Raiden mk-II and Judge Spear respectively) have different mechanics from the five regular craft, such as different bombs and the ability to use Laser and Missile weapons simultaneously. The Slave plane is playable, inheriting the bomb and movement speed of the fighter craft they normally accompany.

Ports and conversions

Reception

References

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