Rat Chaos

From Wikipedia, the free encyclopedia

Rat Chaos is a 2012 stream of consciousness[1][2] art and browser game created by Winter Lake.

A spaceship captain chooses between going about their daily routine or "unleashing rat chaos."[3]

Development

While learning the software Twine, author Winter Lake[4][5] made the game "in a couple hours" on July 18, 2012.[2] Originally, the game was available via Winter Lake's website monster killers.[4][5] The game disappeared for a number of years with copies only available on saved hard drives. Rock, Paper, Shotgun contributor Robert Yang made it available again on his personal website.[3]

Reception

References

Related Articles

Wikiwand AI